Respawn Slams Recent Attack on Apex Legends
Respawn Entertainment’s Director of Communications, Ryan K. Rigney, shared details on the current efforts towards addressing DDoSing and cheating in Apex Legends. Recently, an attack on Apex rendered the game unplayable for many players with the attackers adding a ‘Save Titanfall’ message in Apex Legends. Rigney claims that the attack achieved nothing of value and that Respawn Entertainment is trying its best to resolve the issues that are affecting the game. The statement comes just weeks after the Apex community made #saveapexranked trend on Twitter, while sharing their grievances with the game. Here is what Respawn has to say about its efforts towards addressing the issues plaguing the game.
Respawn’s response to the recent attack on Apex Legends
Respawn Entertainment’s Director of Communications, Ryan K. Rigney posted a series of tweets talking about the developer’s ongoing efforts to improve the game and wade off recent attacks against Apex. He said “Nobody wants to hear devs complain when DDoS attacks are still a problem we haven’t solved. The problem’s not awareness. It’s that DDoSing in particular is just a hard problem to solve. Really hard.”
The attack on Apex was caused to spread awareness about the state of Titanfall, which is also one of Respawn’s games and it is reportedly plagued by cheaters and DDoSers. Rigney reiterated that the team has never stopped working on DDoS solutions and that the anti-cheat is a never-ending war. He promised that the DDoS issue will be resolved eventually and when the developers do fix the problem, it will not be because hackers made the devs aware by “ruining a holiday.”
Rigney concluded his statement saying that the hackers achieved nothing of value. Attacking Apex will resolve nothing, according to him, as Respawn is already aware of the issues that are affecting its games and that it is just a “hard problem to solve.” Currently, there is no timeline for when the issues will be resolved by Respawn Entertainment but with its community being upset at the developers for months, fans might be running out of patience.
Last month, NRG’s ‘sweetdreams’ shared his experience of how he ran into an average of 8-12 cheaters per match in servers like Japan, Taiwan and Singapore. The player wants a system where streamers and other pro players are given the power to ban cheaters that they run into. While Respawn has promised fixes for DDoSing, players are not happy with the number of cheaters in the game. It remains to be seen how long it takes until Respawn is able to effectively improve the experience for its players.