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CSPPA Voices Concern Over Inadequate Team Break Between Matches

Aditya Singh Rawat
26/Jun/2020 11:30 am
  • CSPPA urges TO's to utilise the 'Event Minimum Standards' created by the organization.
  • The guidelines clearly state that a team should get at least a three-hour break between two consecutive matches.
  • CSPPA speaks out on the matter after Snappi complains about a recent incident involving poor team break management.

The Counter-Strike Professional Players’ Association (CSPPA) recently spoke about the minimum standards that a CS:GO tournament should follow when it comes to team break between matches. The following statement was made after Marco "Snappi" Pfeiffer spoke about how his team was forced to play consecutive matches with just a 10-minute break inbetween them.

[Also Read: CSPPA Discuses Player Safety with ESL and Flashpoint over Coronavirus Concerns]


CSPPA On Break Between Matches

CSPPA recently made a Tweet in support of Snappi stating that the ‘CSPPA Event Minimum Standards’ which is followed by several tournament organizers specifically states that “If a team is scheduled to play 2 best-of-three games in one day the tournament organizer shall ensure that the players have a break of minimum three hours between the end of the first BO3 and the start of the second BO3.”

They urged all tournament organizers to adopt this rule and avoid situations like the one that transpired with Snappi’s team c0ntact Gaming.

Snappi had earlier revealed that after his team was done playing a best-of-three series that lasted around 4 hours and 15 minutes, they were given just a 10-minute break after they were done with the veto of the next match. Snappi while tagging CSPPA states that “We were forced to go live despite having an ill player.”

CSPPA talks about upcoming player breakCSPPA talks about upcoming player break

The upcoming summer player break will be from 6th July to 6th August while the winter player break will be taking place from 21st December 2020 to 17th January 2021.



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Aditya Singh Rawat is the in-house CS:GO editor at AFK Gaming. While his understanding of the esports space is not restricted by geographical borders, his current focus lies in the Asian region. Understands and follows almost all major esport titles.