Wild Rift Patch 3.4a: Anniversary Event, Ranked Season 7 Opening and More

John Dave Rossel
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<div class="paragraphs"><p>Wild Rift Patch 3.4A: Anniversary Event, Ranked Season 7 Opening, and Many More</p></div>
Wild Rift Patch 3.4A: Anniversary Event, Ranked Season 7 Opening, and Many More

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Highlights
The Wild Rift Patch 3.4a update has been released featuring a ton of new content and balance changes.
The anniversary event for Wild Rift titled Power Spike party will kick off on 12th October.
The Wild Rift Ranked Season 7 will commence on 13th October.

The League of Legends: Wild Rift Patch 3.4a full notes and updates have been revealed by Riot Games. The update features a plethora of new and exciting content arriving soon. This patch update also includes the anniversary update for the game titled Power Spike Party as well as the grand opening for Ranked Season 7. A few champion and gameplay changes will also be implemented in the Wild Rift Patch 3.4a update including a new restriction on the newly introduced support items. The Legendary Queue will also receive massive changes for which champion players can lock in while playing the competitive game mode.

Wild Rift Ranked Season 7

The upcoming Wild Rift Ranked Season 7 will officially start on 13th October at 12:01 AM (UTC). The new exclusive skin reward for the next season is the Glorious Crimson Draven skin which can only be acquired by progressing through the season rewards.

Wild Rift Ranked Season 7 Exclusive Skin Reward

Legendary Queue Changes

As the new competitive season opens, the Legendary Queue game mode will also be receiving a new update.

  • At launch, the champion score required will be very low (just a few games played)

  • Riot Games intends to tune the system but didn’t want to be too restrictive right out of the gate

  • You’ll always have access to EVERY champion you have enough mastery in, regardless of the role you’re assigned

  • Riot Games implemented protection to make sure players aren’t forced to play off-role picks by the system

  • If you’re assigned to a role and have less than three champions available to pick who are tagged for that role with enough mastery, the system will stretch

  • You’ll be allowed to play your highest available mastery champions in that role

  • This is implemented so if for example an ADC (Attack Damage Carry) main is autofilled in the jungle, the developers want to make sure players wouldn’t be forced to play champions outside their role as a jungle but would instead have something more suitable to play.

At the start of the season, players will have their rank reset to Commander IV. However, MMR (Matchmaking Rating) will not be reset. This means players will still be matched with players of the same skill level as them.

New Events

Power Spike Party

This event will serve as the anniversary special for Wild Rift and is scheduled to kick off on 12th October at 12:01 AM (UTC). More information about the event will be revealed at a later date.

Accessories

  • Baubles: Victory Cake; Glorious Execution

  • Emotes: Who’s tough as Iron?; Who’s Brash in Bronze?; Who’s as noble as Silver?; Who’s Golden?; Who’s rarer than Gold?; Who’s leaving you Emerald green with envy?; Who’s shining like a Diamond?; Who’s the Master?; Who’s the Grandmaster?; Who’s the Challenger?; Glorious!

  • Icons: Happy Riftiversary!; Wild Rift Season 7

  • Icon Borders: Iconic Execution

  • Profile Borders: Vision of Glory

  • Homeguard Trails: Rift Runner

These accessories will be released throughout the Wild Rift Patch 3.4a update.

Champion Changes

Ahri

Essence Thief

  • Base heal on takedown: 80 - 200 + 40% Ability Power → 70 - 190 + 30% Ability Power

Camille

Base Stats

  • Health per level: 115 → 120

Tactical Sweep

  • Base damage: 70/110/150/190 → 90/125/160/195

Ekko

Z-Drive Resonance

  • Bonus damage to monsters: 120% → 110%

Timewinder

  • Bonus damage to monsters: 130% → 120%

Evelynn

Hate Spike

  • Ability Power ratio: 45% → 40%

Champion Changes for Wild Rift Patch3.4a update.

Gwen

Base Stats

  • Health: 610 → 660

A Thousand Cuts

  • Maximum Monster damage: 5 + 5% Ability Power → 4 + 4% Ability Power

Snip Snip

  • Initial Snip base damage: 10/14/18/22 → 12/16/20/24

  • Final Snip base damage: 50/70/90/110 → 60/80/100/120

Karma

Focused Resolve

  • Cooldown: 13s → 15s

Inspire

  • Non-Mantra Movement Speed: 45% → 30%

Kassadin

Nether Blade

  • Cooldown: 8s → 10s

Riftwalk

  • Damage: 80/100/120 + 30% Ability Power + 2% mana → 80/100/120 + 30% Ability Power + 1.5% mana

Nautilus

Staggering Blow

  • Root Duration: 0.75s - 1.5s (based on level) → 1s - 1.75s (based on level)

Dredge Line

  • Cooldown: Reduced from 12/11/10/9s → 11/10/9/8s

Pyke

Bone Skewer

  • Mana cost: 50/55/60/65 → 35/40/45/50

  • Damage to non-champions: 50% → 25%

Phantom Undertow

  • Cooldown: 14/13/12/11s → 12.5/12/11.5/11s

Yasuo

Base Stats

  • Base Attack Damage: 58 Attack Damage → 62 Attack Damage

Last Breath

  • Base damage: 200/350/500 → 250/350/550

Gameplay Changes

Item

Bami’s Cinder

  • Bonus damage to minions and monsters: 25% → 15%

Relic Shield and Spectral Sickle

  • [NEW] If a Support Quest item owner is near an ally that also has a Support Quest item, the player cannot consume charges with their Support Quest Item.

Relic Shield

  • UNIQUE PASSIVE - Spoils of War: Item owner minion gold gained per charge consumption: 135% → 120%

  • Minion gold counted towards quest progress: 63% → 58%

Spectral Sickle

  • UNIQUE PASSIVE - Tribute: Gold gained per charge consumption: 30 → 25

Riftmaker

  • Ability Power: 70 → 80

Solari Chargeblade

  • Attack Speed: 30% → 40%

  • Ability Haste: 15 → 20

Rune Changes

Domination: Lethal Tempo

  • Attack Speed per Stack: Increased from 6% - 12% (melee), 3%-9% (ranged) → 7% - 13% (melee), 4% - 10% (ranged)

  • Max Stack Bonus: 30% → 40%

System Changes

Physical and Magic Vamp now replaced by Omnivamp;

  • Item: Gluttonous Greaves

  • Item: Maw of Malmortius

  • Lee Sin (2nd Skill): Safeguard

Extra Bits

  • Fixed some interactions where decaying shields could gain negative values, causing players who died with negative shield values in some cases to not give kill credit properly to the killer (or kill rewards). There may still be some rare cases of loss of kill credit which will be fixed in Patch 3.5, but for now, this temporary fix should cover most negative shield issues.

Free-to-Play Champion Rotation

  • Sept 29 - Oct 5: Caitlyn, Evelynn, Graves, Gwen, Katarina, Miss Fortune, Morgana, Singed, Soraka, Ziggs

  • Oct 6 - Oct 13: Amumu, Aurelion Sol, Camille, Ezreal, Janna, Jayce, Kai’sa, Rengar, Yone, Yuumi


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John has been reporting developments on major mobile MOBA titles such as Mobile Legends, Wild Rift, and Arena of Valor for over two years. He also understands and follows various other PC/Mobile games such as League of Legends, Crossfire, Warcraft and more.