Wild Rift Patch 3.1a: Full Notes and Updates
The League of Legends: Wild Rift Patch 3.1a full notes and updates have been revealed by Riot Games. The patch update features new events, accessories, and new skins that players can expect to arrive soon. A few balance changes for champions, runes, and in-game items will also be implemented. The respawn timer has also been adjusted to add more challenge and make teamfights much riskier in matches. The testing phase for the Elemental Rift map update in Wild Rift will be closing soon. More information about the Wild Rift patch 3.1a full notes and updates can be found below.
The playtesting for the next major map update will conclude on 10th April at 4:59 PM (PT).
These Pajama Guardian skins will arrive in Wild Rift on 14th April at 12:01 AM (UTC).
Pajama Guardian Lux
Pajama Guardian Ezreal
Icons: A Puzzling Reward
Emotes: Fast Asleep; Soon.
All accessories will be released throughout the patch.
The Wild Puzzle event will kick off on 16th April at 12:01 AM (UTC). More details will be revealed at a later date.
A slight buff to the attack speed provided by the Demacian Stand ability.
Attack Speed bonus: 15/20/25/30% → 20/25/30/35%
A slight nerf to Karma’s damage potential.
Mantra bonus base damage: 70/160/250/340 → 70/150/230/310
A massive nerf to Master Yi’s jungle clearing capabilities.
Bonus damage against monsters and minions: 90/125/160/195 → 80/110/140/170
Bonus damage ratio against monsters and minions hit by subsequent strikes: 100% → 25%
Nunu & Willump
A slight adjustment to Nunu & Willump’s durability and damage potential.
Armor per level: 3.5 → 3.9
Damage AP ratio: 50% → 65%
Damage per snowball: 7/10/13/16 (+3% AP) → 8/12/16/20 (+4% AP)
Minimum base damage: 125/190/255 → 130/190/250
Maximum damage: 625/950/1275 (+250% AP) → 715/1045/1375 (+275% AP)
Maximum charge multiplier: 5 → 5.5
A slight nerf to Olaf’s damage potential.
Base damage: 70/130/190/250 → 60/120/180/240
Health per level: 105 → 115
Health at level 15: 2120 → 2260
Cull the Meek
Healing per enemy hit: 6/9/12/15 → 4/6/8/10 + 8% Bonus Attack Damage
Enhanced healing per enemy hit: 18/27/36/45 → 12/18/24/30 + 24% Bonus Attack Damage
A slight nerf to Vayne’s dame potential.
Final Hour bonus movement speed: 90 → 70
Bonus Attack Damage: 30/40/50 → 20/30/40
A slight buff to Veigar’s stun ability.
Cooldown: 18/17/16/15s → 16/15/14/13s
A slight adjustment to Vi’s base stats.
Base Attack Damage: 58 → 64
Max health healing ratio per second: 5% → 2.5%
Blade of the Ruined King
Total cost: 3100g → 3200g
Combine cost: 1000g → 1100g
Base health: 10800 → 11800
Acid Shot damage: 20 + 120% Attack Damage → 120 + 25% Attack Damage
Acid Shot damage ratio to targets hit by subsequent shots: 70% → 50%
Movement speed effect: After 12 mins, gain 30% movement speed for 4s → After 1 min, gain 40% movement speed until the game ends
Minion movement speed
Movement speed bonus at 12 minutes: 40 → 10
Maximum movement speed bonus: 120 → 100
Base respawn timer
9 mins - 11 mins: 32s → 33s
11 mins - 13 mins: 38s → 40s
13 mins - 15 mins: 45s → 47s
Maximum modifier: 25% → 15%
Free-to-Play Champion Rotation
Apr 7 - Apr 14: Diana, Draven, Fizz, Jarvan IV, Jhin, Karma, Kayle, Rakan, Rengar, Shen
Apr 14 - Apr 21: Akshan, Amumu, Janna, Miss Fortune, Rammus, Riven, Sett, Sona, Tristana, Yasuo
The Wild Rift Patch 3.1a may prove significant for champions such as Master Yi who received a massive nerf to its jungle clearing speed.