The content of League of Legends: Wild Rift Patch 2.3b has been revealed by Riot Games. The patch update includes the highly anticipated crossover event Sentinels of Light, featuring two new champions, Senna and Lucian. This upcoming event will deliver a plethora of new collectibles, including emotes, icon borders, and baubles, as well as a champion selection chest that will allow players to unlock one of the two new champions for free. The Wild Rift Patch 2.3b update also brings a few balance changes to champions for both regular game mode and the ARAM mode. Here is a comprehensive list of what is included in Wild Rift Patch 2.3b.
Wild Rift Patch 2.3b: New Content
Sentinels of Light Event
This crossover event will kick off on July 9, 2021, at 8:01 AM GMT +8. More details will be revealed at a later date.
New Champions
Lucian
Lucian is a marksman hero with impressive mobility and firepower. He can mark enemies and gain and gain bonus movement speed, making him even more mobile and hard to chase down.
Senna
Senna is a marksman hero with support capabilities. She can heal and shield allies while her passive allows her to scale really hard in the late game.
New Accessories
You can earn or purchase these accessories from the shop or through the upcoming event.
Baubles: Fighting the Good Fight, For Fetter of Worse
Icon Border: Sentinel Portal
Emotes: Looking Good Feeling Good, My Hero
Icons: Light in the Dark, Sentinel Master
Spawn Tags: Sentinel I, Sentinel II, Sentinel III
All accessories will be released throughout the patch.
New Skins
New skins for Senna and Lucian will also be released.
True Damage Senna
Hired Gun Lucian
New System: 4G/Wi-Fi Dual Connection
Enabling this toggle uses both your mobile network and (if available) a nearby Wi-Fi connection to boost your connectivity in game.
Wild Rift Patch 2.3b: Champion Changes
Draven
The devs think Draven is underperforming since the last patch updates. They are giving him a slight boost.
2nd Skill: Blood Rush
Movement Speed: 40/45/50/55% → 50/55/60/65%
3rd Skill: Stand Aside
Cooldown: 18/16/14/12s → 15/14/13/12s
Fizz
A slight nerf to Fizz’s damage against monsters.
Passive: Seastone Trident
Bonus damage to monsters: 200% → 150%
Garen
A slight adjustment to Garen to make him viable as an AD Fighter.
3rd Skill: Judgment
Base damage: 15/20/25/30 → 11/14/17/20
AD ratio: 0.25/0.3/0.35/0.4 → 0.3/0.35/0.4/0.45
Ultimate: Demacian Justice
Base damage: 150/300/450 → 150/275/400
Missing health percentage damage: 20/25/30% → 15/20/25% +8% per 100 bonus AD
Max damage towards epic monsters: 600/600/600
Irelia
Irelia is struggling to find her spot in the meta. The devs are buffing her a bit to help her duel in the baron lane.
Base Stats
Base mana regen: 15 → 18
1st Skill: Bladesurge
Base damage: 10/40/70/100 → 15/45/75/105
Healing Attack Damage ratio: 0.14/0.16/0.18/0.2 → 0.19/0.21/0.23/0.25
3rd Skill: Flawless Duet
Base damage: 70/120/170/220 → 100/150/200/250
Ultimate: Vanguard’s Edge
Barrage base damage: 125/225/325 → 125/250/375
Bladewall damage: 75/125/175 → 100/150/200
Jinx
Her ultimate skill gets a slight nerf against monsters to reduce her frequency of dragon and Baron steals.
Ultimate: Super Mega Death Rocket!
Maximum damage on epic monsters: 500/650/800
Kha’Zix
A slight nerf to Kha’Zix first skill.
1st Skill: Taste Their Fear
Base damage: 65/100/135/170 → 60/95/130/165
Rammus
A massive nerf for the attack speed buff Rammus receives on his 3rd skill.
3rd Skill: Frenzying Taunt
Attack Speed: 50/60/70/80 → 35/45/55/65%
Riven
The devs think that Riven is underperforming in the meta. She receives a slight buff on his shield to keep him from dying too early.
3rd Skill: Valor
Shield Strength: 95/135/175/215 → 105/145/185/225
Vayne
A slight boost to help her keep up with other marksman champions in the game.
2nd Skill: Silver Bolts
Base damage: 30/50/70/90 → 50/65/80/95
Ultimate: Final Hour
Cooldown: 80/70/60s → 75/65/55s
Mid Lane Champion Adjustments
These are base stat adjustments for most mid-lane champions.
Karatina: Armor: 35 → 30
Twisted Fate: Armor: 35 → 30
Ziggs: 35 → 30
Wild Rift Patch 2.3b: ARAM Changes
Amumu
Damage received: -10% → -15%
Braum
Damage received: -15% → 0%
Dr, Mundo
Damage received: -15% → -5%
Irelia
Damage dealt: 0% → 10%
Jinx
Damage dealt: -5% → -10%
Lux
Damage received: -10% → -15%
Malphite
Damage received: -15% → -5%
Miss Fortune
Damage dealt: 0% → -8%
Damage received: 0% → 8%
Nami
Damage received: 0% → 5%
Healing done: 0% → 5%
Seraphine
Damage dealt:-15% → -20%
Damage received:15% → 20%
Singed
Damage received:-5% → 0%
Sona
Shielding done: 20% → 25%
Healing done: 20% → 25%
Ziggs
Damage dealt: 0% → -20%
Damage received: 0% → 20%
Wild Rift Patch 2.3b: Gameplay Changes
Resolve Rune: Second Wind
Passive flat health regen: 6 HP every 5 seconds → 5 HP every 5 seconds
Regeneration after taking damage from a champion: tooltip fixed to match actual functionality
After taking damage from a champion, regenerate 3 + 1.5% missing health over 10 seconds (doubled for melee champions).
Previously read 6 + 3%
Actual healing values from this effect are unchanged
Extra Bits
Smite’s tooltip now correctly reflects its mana regen property
Evelynn’s Ult tooltip should now reflect that it only deals bonus damage to champions
Wild Rift Patch 2.3b: Free-to-Play Champion Rotation
July 1 - July 7: Ahri, Camille, Kai'Sa, Olaf, Rakan, Renekton, Rengar, Sona, Varus, Zed
July 8 - July 14: Akali, Fizz, Gragas, Jarvan IV, Jhin, Lulu, Soraka, Teemo, Tryndamere, Vayne