Honkai: Star Rail 2.3 Leaks: Sam Traces, Eidolons, Bonus Abilities

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Honkai: Star Rail 2.3 Leaks: Sam Traces, Eidolons, Bonus Abilities

Abhimannu Das
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Highlights
Here's an early look at Sam's eidolons, traces and bonus abilities from a leaked beta of Honkai: Star Rail.
The kit is still in very early stages and is subjective to change.
Please wait for an official announcement of the character to get an accurate view of the character's kit.

Now that the cat is out of the bag with the release of Honkai: Star Rail 2.1 and we know Sam's true identify, a lot of players are excited to find out if Sam will be playable. It turns out that we will get Sam in the near future and current leaks point at a patch 2.3 release.

STORY SPOILER ALERT!

Pom Pom - Honkai Star Rail

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If you have not completed the patch 2.1 Trailblaze quest, we recommend coming back to this article at a later time. Only continue reading if you have completed the story quest or are okay with being spoiled about Sam's real identity.

Disclaimer: All of the information below is based on leaks and things are subject to change and are not indicative of the final state of the character. Please wait for the 2.3 livestream to get an accurate view of Sam's kit in case of any buffs and nerfs to her kit over the coming weeks.

Will Sam Be Playable Or Firefly?

Why not both? According to the current set of leaks that we have, Firefly will be playable in the open world via Sam's Technique. During combat you are likely to be locked into Sam.

Technique
Immediately transforms into the Molten Knight, lasting for some time.
When transformed, cannot be spotted by enemies and block all incoming attacks; move speed is greatly increased, and ignores all enemies while moving.
When transformed, pressing the Normal ATK or Technique buttons will immediately attack all enemies in a large area. The AoE is the same as Kafka and Argenti.

Overworld Attack
Melee attack with small range, similar to Sparkle's attack AoE.

Honkai Star Rail 2.3: Sam/Firefly's Abilities

Basic ATK
Deals Fire DMG to a single target.

Enhanced Basic ATK: Smoldering Wasteland
Heals a percentage of own Max HP, and deals Fire DMG to a single target.

Skill
Consumes a percentage of own Max HP, and deals Fire DMG to a single target. If HP is insufficient, will drain to 1 HP.
After the attack, if the target is Weakness Broken, regenerate some Energy.

Enhanced Skill: Devouring Conflagration
Heals a percentage of own Max HP, and deals Fire DMG to a single target and adjacent targets.
After the attack, if at least 1 attacked target is Weakness Broken, advances own action and deals extra Fire DMG to all attacked targets.
All DMG dealt by this skill are considered as Ultimate DMG, instead of Skill DMG.

Ultimate: Burning Starlight
Dispels all debuffs on self, and enters the Primary Combustion state, and advances own action by 100%.
Summons a Cooldown Kernel on the action bar. When the Cooldown Kernel takes action, exits the Primary Combustion state.

Honkai Star Rail 2.3: Sam/Firefly's Talents and Bonus Traces

Talent: Primary Combustion
When under the Primary Combustion state, increases SPD by a fixed value, and increases DMG dealt by a percentage of (convertible) Break Effect.
Also, Basic ATK and Skill will be switched to their Enhanced version

Talent: Scorched Barrier
Reduces DMG taken by a percentage of lost HP. When under the Primary Combustion state, this DMG reduction is further increased by a fixed amount.

Talent: Luminous Fireflies
When not under the Primary Combustion state, every time Current HP changes, will regenerate Energy based on the ratio of the HP change to Max HP.

Technique
Upon entering combat this way, has a fixed chance to insert a Fire Weakness to all enemies without Fire Weakness and reduce their Fire RES, lasting for some turns. Then, deals Fire DMG to all enemies.

Bonus Trace
Increases resistance to Crowd Control debuffs.

Bonus Trace
When under the Primary Combustion state, gains Fire DMG Boost.

Honkai Star Rail 2.3: Sam/Firefly's Eidolons

Eidolon #1
When casting Enhanced Skill: Devouring Conflagration, before the DMG is dealt, inserts a Fire Weakness to the central single target, lasting for some turns. This effect ignores RES.

Eidolon #2
When receiving a buff, the duration of this buff is increased by 1 turn.

Eidolon #4
When under the Primary Combustion state, upon defeating an enemy, the action of Cooldown Kernel will be delayed. This effect can be triggered at most a certain number of times during each Primary Combustion.

Eidolon #6
When under the Primary Combustion state, when own turn ends, gains 1 stack of Heavenly Fire, increasing DMG dealt by Ultimates, max some stacks.
When Primary Combustion ends, removes all stacks of Heavenly Fire.


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Abhimannu is a PC esports writer at AFK Gaming. With over seven years of experience in esports journalism, he has worked on a myriad of games and their ecosystems including Valorant, Overwatch and Apex Legends.

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