The recent Minecraft Live 2023 event showcased several updates that will make their way to this popular sandbox. One key announcement was the highly anticipated Crafter feature which as the name suggests, will automatically craft in-game items once you provide the required ingredients. Mojang has swiftly added this to the Bedrock preview 1.20.50.21 and several fans are overjoyed to get their hands on this game-changing feature. Here’s everything you need to know about this new preview.
Minecraft 1.20.50.21 Features and Patch Notes
As mentioned above, the new Bedrock preview has added an item called the Crafter as an experimental feature. The devs have also provided detailed patch notes which gives us an idea of how this new item works in the game.
Crafter
Added the Crafter block to the game
Crafter can be crafted with Redstone Dust, Iron Ingots, Crafting Table, and Dropper
Crafter uses distinct particles when crafting
Crafter has distinct sounds for crafting and failing
Crafter has a blast resistance of 3.5
A Comparator connected to a Crafter now outputs a signal that is equal to the amount of non-empty slots plus disabled slots
Moving items into crafter from Hopper or Dropper distributes them evenly instead of first filling the first stack
Powering the Crafter with Redstone signal makes it craft and output the item
Apart from this addition, this beta also features a few bug fixes and a slew of new technical updates regarding graphics and API. Here are the changes:
Blocks
Horizontal End Rod hitboxes are now rotated correctly.
Decorated Pots
Inverted the direction in which Decorated Pots wobble when unsuccessfully interacted with.
Mobs
Mobs that grow up to be adults and are too large to fit inside Boats will now jump out.
Technical Updates
API
Events
Moved PlayerInteractWithBlockAfterEvent from beta to 1.7.0
Moved PlayerInteractWithBlockBeforeEvent from beta to 1.7.0
Moved PlayerInteractWithEntityAfterEvent from beta to 1.7.0
Moved PlayerInteractWithEntityBeforeEvent from beta to 1.7.0
General
Fixed an issue with upgrading loaded values that have multiple string names.
Experimental Technical Updates
Graphical
Enhanced the bloom pipeline to utilize HDR scene information to more naturally emphasize bright pixels in the Deferred Technical Preview
Fixed an issue where shadows from non-existent mobs would be rendered in the Deferred Technical Preview
Fixed a crash that could occur when switching Dimensions in the Deferred Technical Preview
API
Moved PlayerLeaveBeforeEvent from beta to 1.7.0
Moved NumberRange interface to minecraft/common
Moved heightRange: NumberRange from beta to 1.7.0
Moved matches from beta to 1.7.0
Moved function clearDynamicProperties from beta to 1.7.0
Moved function getDynamicProperties from beta to 1.7.0
Moved function getDynamicPropertyIds from beta to 1.7.0
Moved function getDynamicPropertyTotalByteCount from beta to 1.7.0
Moved function setDynamicProperty from beta to 1.7.0
Moved function clearDynamicProperties from beta to 1.7.0
Moved function getDynamicProperties from beta to 1.7.0
Moved function getDynamicPropertyIds from beta to 1.7.0
Moved function getDynamicPropertyTotalByteCount from beta to 1.7.0
Moved function setDynamicProperty from beta to 1.7.0
TicksPerSecond
Moved from beta to 1.7.0
Moved offset from beta to 1.7.0
Moved above from beta to 1.7.0
Moved below from beta to 1.7.0
Moved north from beta to 1.7.0
Moved east from beta to 1.7.0
Moved south from beta to 1.7.0
Moved west from beta to 1.7.0
Moved center from beta to 1.7.0
Moved bottomCenter from beta to 1.7.0
Those are pretty much all the changes brought with the new 1.20.50.21 Bedrock Preview. Do note that this beta is a work in progress and it might be unstable.