Is Dragon’s Dogma 2 Capped to 30 FPS?


Is Dragon’s Dogma 2 Capped to 30 FPS?

Surya Kumar
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Dragon’s Dogma 2 will run with uncapped frame rates on both PCs and Consoles like the PlayStation 5 and Xbox Series X/S.
Although the frame rates are uncapped, both platforms will only target 30FPS, regardless of the graphical preset.
The fact that the game only has one save file further adds to the injury.

Capcom is all set to launch its follow-up to the critically acclaimed ARPG Dragon’s Dogma on 22nd March and numerous fans are eager to jump right into the action. Considering its popularity, there have been numerous leaks and speculation surrounding all the new features in the game. While most of the information has been positive, recent rumors suggested that Dragon’s Dogma 2 will be locked to 30 frames per second (FPS) by default on both PCs and consoles, which has upset numerous gamers who hoped to run the game at a minimum of 60FPS.

Dragon’s Dogma 2 Will Have Uncapped Framerates on Both PC and Consoles but There’s a Catch

Following the rumors of the 30 FPS frame rate cap, many gamers became understandably upset with the developer’s decision. Considering that most AAA titles in recent times, although graphically demanding, have always had numerous graphical presets and frame rate options even for current-gen consoles like the PlayStation 5 and Xbox Series X/S.

Thankfully, soon after these rumors, the Game’s Director Hideaki Itsuno made a post on X (formerly known as Twitter), stating that Dragon’s Dogma 2 will be released with an uncapped framerate. Although many were delighted by this, the director did not specifically mention if this applies to both PCs and Consoles, but liked a tweet that raised the question, thus confirming that it applies to both platforms.

Unfortunately, the targeted frame rates on both PCs and Consoles are set to 30 FPS, regardless of the game featuring uncapped frame rates. While high-end PCs can certainly output better frame rates, thanks to their powerful hardware, systems that barely meet the requirements might have a hard time getting past 30 FPS.

The Xbox Series X/S and PlayStation 5 on the other hand will sadly have to make do with 30 FPS, with minor drops during graphically intensive scenes such as combatting multiple enemies in the open world. However, it is reported that the frame rates do get better upon reaching closed areas such as cities, and towns. Thankfully, both console brands offer Variable Refresh Rate (VRR) support which might help to smooth things out.

While some gamers do not mind running their games on 30 FPS, many gamers seem to be disappointed by Capcom’s decision, considering that their own Resident Evil 4 Remake developed on the same engine runs at 60 frames per second. 

However, we also need to understand that Dragon’s Dogma 2 seamlessly transitions between open and closed areas with minimal loading screens and also features numerous dynamic situations that add to the ARPG gameplay. These might be the main reasons behind the developer’s decision, which is to offer a relatively lesser 30FPS but with decent optimization. All of this will come to light when the game reaches store shelves on 22nd March.

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Surya has been an avid gamer all his life with an emphasis on single-player titles since the PlayStation 2 era. After switching to PC, he has also dabbled in the world of Valorant ever since its beta. He aims to spread his passion for gaming through his writing.

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