Bethesda’s Todd Howard Writes a Heartfelt Letter Addressing Robert Altman, Phil Spencer, and the Entire Team Behind Starfield.
Bethesda Game Studio’s newest IP has only got hours left for its early access release. The studio is known for creating critically acclaimed single players titles like Skyrim and Fallout 4 which has a passionate community surrounding them, even though it has been decades since the initial release of these titles. Starfield’s director Todd Howard has written a genuine and deeply felt letter that gives us a glimpse of the studio’s journey in creating their brand new IP, which has been in the making for 25 years. The game will certainly be one of the biggest titles for Xbox and there is a strong possibility that it might end up being the most dominant game of this year after Baldur’s Gate 3.
Todd Howard’s Internal Letter to the Team
In his Internal letter to the team, first published on Windows Central, Todd Howard shares a lot about the game ever since it was in its infancy and recollects his initial pitch to Robert Altman, the late CEO of ZeniMax.
It was early 2013, we were developing Fallout 4, and Skyrim was still enjoying enormous success. I was there to pitch him on our next game. It would not be a sequel to our current games, (he looked concerned), but a grand space RPG and our first new IP in over 25 years (looks curious). It would delve into creation and the search for our place in the universe (slight twinkle). You would explore the galaxy in ways only video games can do. And it would be called - Starfield. (Smile)
“Sounds fantastic.”
He mentions that Robert would be the first person to believe in the team, regardless of the situation. He also acknowledges the path to creating Starfield was indeed a long and winding one as they were also working on Elder Scrolls: Skyrim, Fallout 4, Fallout Shelter, Fallout 76, Skyrim VR, etc. In recent years, they also had to deal with the pandemic and the passing of Robert as well as becoming a part of Xbox Game Studios.
He also alludes to Phil Spencer for his unwavering support of every game and every player. He also mentions that their partnership with Xbox has brought a diversity of studios, creators, and games, allowing them to flourish and prosper. “I cannot imagine a better place to create games”, He says.
He acknowledges that Starfield has been the most challenging yet thrilling experience of their careers. Understandably, he considers it an unforgettable journey.
Howard concludes by saying “And as we come to the end of this chapter, we pass it along to you. Each of you is receiving the game with Early Access, and can begin playing this Friday Sep 1st, but since it’s one global time you can actually play Thursday evening (Thanks New Zealand!).”