In Diablo 4's Season 3: Season of the Construct, alongside Governing Stones that define your Seneschal Companion's main attacks, come Tuning Stones. These mystical gems act as the fine-tuning knobs, enhancing and modifying those abilities in diverse ways, allowing you to truly personalize your mechanical ally to fit your playstyle and build.
There are a whopping 27 different Tuning Stones to collect and upgrade, each offering unique effects that can significantly alter your Seneschal's performance. Here is a list of every single Tuning Stone in Diablo 4 Season 3 that you can unlock.
All Tuning Stones in Diablo 4 Season 3
Voluminous Support: The supported skill's effect size is increased.
Swift Support: The supported Skill gains an Attack Speed bonus.
Breaking Support: Damage from the supported Skill instantly destroys enemy Barrier effects. In addition, there is a chance to make enemies Vulnerable for 2 seconds.
Tactical Support: Decrease the cooldown of the supported Skill.
Efficiency Support: When the supporting skill deals damage, you gain Critical Strike Chance to the same targets hit.
Devastation Support: Supported Skill gains a Critical Strike Damage bonus.
Safeguard Support: When used, the supported Skill grants Damage Reduction to you.
Frigid Support: A portion of the supported Skill's damage dealt is applied as Cold damage over time and applies Chill.
Burning Support: A portion of the supported Skill's damage is applied as Burning damage over time. Burning enemies take bonus Critical Strike Damage from the Seneschal Construct.
Electrocution Support: A portion of the supported skill's damage dealt is applied as Lightning damage over time and has a chance to Stun enemies.
Bleeding Support: A portion of the supported skill's damage dealt is applied as Bleeding damage over time. Enemies take bonus Bleeding damage from all sources while moving.
Poison Support: A portion of the supported skill's damage dealt is applied as Poison damage over time. This poison has a chance each second to spread all Poison damage to an additional enemy.
Dusk Support: A portion of the supported Skill's damage dealt is applied as Shadow damage over time. Afflicted enemies who attack have a chance for their attacks to be interrupted. Does not interrupt Bosses.
Duration Support: Supported Skills have their durations increased.
Fortify Support: When the Seneschal Construct uses the supported Skill, you gain Fortify. Skills with slower attack speeds or skills with cooldowns will increase the amount of Fortify granted.
Resource Support: Player gains an amount of Primary Resource when the supporting Skill first deals damage.
Initiative Support: The supported Skill will cause the Seneschal Construct to teleport to the target if out of range. Can only occur once every so often seconds.
Arcing Support: The supported Skill can hit additional enemies.
Multishot Support: Supported Projectile skills launch additional projectiles.
Piercing Support: The supported Projectile Skill will pierce multiple enemies.
Gripping Support: Damage and effects done by the supporting Skill to Distant enemies pulls them towards the Seneschal Construct. Can only occur once every so often per enemy.
Registered Damage Support: Any damage caused from the supported Skill is registered. The registered damage explodes at effectiveness when the target dies as Fire damage.
Seeking Support: The supported Projectile Skill will auto-seek enemies for a limited duration.
Slowing Support: Damage from the supported Skill Slows enemy movement speed for a limited duration. The closer the enemy is to the Seneschal Construct, the greater the Slow amount. Enemies may be slowed up to a maximum amount.
Mockery Support: Damage done by the supporting Skill Taunts enemies hit for a limited duration of time. This can only occur once every so often per enemy. Does not work on bosses.