In Diablo 4's Season 3: Season of the Construct, Governing Stones are key items used to customize your Seneschal Companion, a powerful mechanical ally that fights alongside you. Throughtout the season, you can get these stones to upgrade your companion and fine tune its build. If you are wondering what Governing Stones do in Diablo 4 Season 3, we have you covered. Here's a list of every single Governing Stone that you can expect to unlock during the season.
What are Governing Stones in Diablo 4?
Governing Stones in Diablo 4 are the core component of the new Seneschal Companion system introduced in Season 3: Season of the Construct. These magical stones act as the "brain" of your mechanical ally, dictating its primary attack abilities. You can equip two Governing Stones to your Seneschal, each representing a different offensive skill.
Diablo 4 Season 3 Governing Stones
Autodefense
The Seneschal Construct activates an antimaterial field around itself shooting down enemy projectiles. Can not shoot down Boss or Player projectiles.
Bushwhack
Quickly ambush dealing damage to each target. May strike the same target multiple times.
Firefly
Deploy a small construct that lands on the target and explodes 3 times, dealing damage.
Focus Fire
The Seneschal Construct channels a ray of fire onto targets dealing damage to each over time.
Gyrate
The Seneschal Construct whirls its legs around quickly dealing damage to all surrounding enemies.
Impale
Perform a line attack to all enemies in front of the Seneschal Construct dealing damage.
Lightning Bolt
Launch a bolt of Lightning at the target dealing damage. Arcs to other targets dealing a portion of the original damage.
Protect
The Seneschal Construct materializes a protective Barrier on the player for a portion of their Maximum Life.
Reconstruct
The Seneschal Construct channels a reconstruction beam Healing the player for a portion of their Maximum Life over time.
Slash
Pummel enemies in front of the Seneschal Construct dealing damage.
Tempest
Electrically charge an enemy causing it to deal damage to themselves and additional enemies each second over time. If the enemy is killed, Tempest spreads to another enemy gaining additional time and bonus damage. These bonuses are also applied if Tempest is reapplied onto the same enemy.
Flash of Adrenaline
Administers a quick flash of adrenaline into the player, granting bonus damage for a duration.