Warzone 2.0 Season 1 Reloaded Patch Notes: The Meta Will Never Be the Same Again
Warzone 2.0 and Modern Warfare 2 received the Season 1 Reloaded update and a balance change has completely shocked the entire Call of Duty community. Shotguns are no longer able to one-pump enemies with full armor. This change comes just days after players discovered a broken one-shot build that was decimating Warzone lobbies.
Warzone 2.0 Season 1 Reloaded Patch Notes
Here are all of the balance changes in the new update:
General
Akimbo P890, X12, Basilisk, and .50 GS have received a damage reduction against armored opponents
Fixed an issue causing shotguns to inconsistently display the broken armor hitmarker
Assault Rifles
MX9
Increased movement speed, ADS speed, and sprint to fire speed on the 32 round magazine
M13B
Blocking underbarrel launcher and shotgun on 7” Bruen B-M20 barrel
Kastov-74u
Small reduction to close damage; three hits to kill requires at least one chest hit
Kastov 545
Increase to muzzle velocity
Small decrease to hip spread
Increase close damage
Increase to chest damage multiplier
SMGs
VEL 47 SMG
Reduced hip spread.
Increased movement speed.
Increased far damage.
Pistols
Basilisk Revolver
Blocking Basilisk compensators and flash hider on the FTAC ARROW barrel
Adding muzzle attachment usage on the FTAC ARROW barrel: LOCKSHOT KT85, SA LEVELER 55, CRONEN DARK KX30
.50 GS Pistol
Reduced hip spread
Increased 1 hit headshot range
Increased damage range
Increased neck and upper shoulder location damage multipliers
Increased bullet velocity
Increased damage range on SA LONGSHOT – 50 and SA TYRANT FIFTY barrel
Shotguns
Shotguns can no longer kill fully armored players in one shot
Expedite 12 Shotgun
Added guard category:
TV CF40 Guard
AZ-40 Shotguard
AZAROV T15
Melee
Riot Shield
Reduced movement speed
Reduced melee damage to 3 hit kill
Shield movement animation improvement
Longer switch time pulling out throwing knife when riot shield is equipped
Launchers
JOKR
Missiles no longer land out of bounds when targeting a wall on the edge of a map
Improved the thermal readability when aiming
Other Changes
Vehicles
Reduced collision damage taken by the Heavy Chopper, especially from landing.
Increase health and damage resistance of the UTV.
Increased falling damage to the ATV & UTV.
Added custom turret rotation speed for the APC, Light Tank & Heavy Tank.
Increased damage done by A.I to both LTV versions.
Reduced distance that boats can be piloted when completely out of water
Adjusted vehicle exits to limit chances of not being able to exit on steep slopes
Players will no longer get the “out of bounds” countdown when taking a vehicle from an enemy’s restricted area in Ground War, and driving out of the zone
Fixed an issue where the player would continue to see the countdown if they get into a vehicle just outside the zone
The Season 1 Reloaded balance changes are going to shift Warzone 2.0’s meta forever and players will have to completely change their loadouts in some cases.