Valorant Patch 7.08: Smoke Visual Update, Premier Changes, Bug Fixes, More
Might be important, may be not.
Valorant Patch 7.08 has gone live, introducing various changes across the board. This includes the introduction of a major smoke update that could have a significant impact on the overall gameplay, updates for the store, plenty of bug fixes, and more.
This is the second patch for the ongoing Episode 7 Act 2 which is scheduled to conclude in a few weeks, paving the path for Episode 7 Act 3, which will launch with an update of its own, more significant in both size and impact.
The 7.08 Patch was released on 17th October and majorly focuses on an array of changes that will have a direct impact on the gameplay when using certain agents.
Here are the complete patch notes to bring everyone up to speed while they enjoy the last few weeks of Episode 7 Act 2.
Valorant Patch 7.08 - Complete Details
Valorant drops a good number of updates, changes, and additions through an entire Act, especially when it begins and also towards the end of its duration. These tend to be significant in different ways or simply introduce some quality of life changes to improve the overall gameplay.
A slight adjustment has been made to the rows of agents, visible during agent select at the bottom of the screen, making room for current Agents and those that will come in the future.
Smoke Visual Update
An audio and visual cue has been added at the end of some longer lasting smokes to give players a bit of a heads-up for when the smoke will disappear.
Smokes will now play an audio and visual cue 1.5 seconds before they are about to expire.
The smokes for the following Agents have been affected,
The sound cue heard while equipping abilities are no longer audible to Allies.
The Playoffs Tournament Queue is now only 15 minutes instead of 1 hour. If you do not queue up and stay queued within the 15 minute window, your team will not be able to play in the Tournament.
At the end of the waiting period, all teams that are still in the queue will be matched at one time into evenly distributed brackets seeded as per Premier Score.
This change ensures that having a better regular season record gives you a higher seeding in your tournament.
The Level Borders and Player Card collection User Interface is getting an upgrade.
Players will now be able to search, navigate, and equip their Level Borders and Player Cards using a grid-based UI.
Annihilation (X) can no longer open Bind’s automatic doors from outside the teleporter rooms.
Annihilation (X) can no longer open Breeze’s Mid Chute trapdoor from below.
Fast Lane (C) now more reliably fully extends through Fracture’s A Door when cast from the outside, behaving the same as when used from inside A Hall.
Fixed a bug where the music would hitch/skip while loading into a map or the Range.
Fixed a bug where shooting range bots would not reset their hitbox position properly when respawning.
Fixed a bug so that players receive the correct Ranked Rating penalties for disruptive behavior.
Fixed a bug where killbanner audio was playing too quietly.
These are all the changes that were introduced to Valorant along with the latest Valorant Patch 7.08. The main point of contention is going to be around the smoke change that have been introduced for certain agents.
It will be interesting to see what the developers have planned to launch along with the upcoming Episode 7 Act 3, which is not a long way away and will be released in a matter of a few weeks.