Riot Games RP and TFT Coins Are Getting Expensive

The player base is not pleased with this announcement!

Sadakshi Kalyan Ramun
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<div class="paragraphs"><p>Riot Games is increasing the prices of RP and TFT coins in League of Legends and Teamfight Tactics to combat inflation rates</p></div>
Riot Games is increasing the prices of RP and TFT coins in League of Legends and Teamfight Tactics to combat inflation rates

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Highlights
Riot Games is increasing the prices of RP and TFT coins to battle worldwide inflation and currency fluctuations.
While the average price hike is around 10% for most countries and regions, certain countries like Poland are bracing for a 20% price hike.

League of Legends and Teamfight Tactics (TFT) players will soon have to pay extra to get their hands on the in-game currency since Riot Games is making changes to the cost of Riot Points (RP). RP is used to buy cosmetics in League of Legends, and to purchase TFT coins for the mobile version of TFT. The company announced that the pricing changes will go live on 19th August and will give double “bonus RP” and “bonus TFT coins” for purchases made in all regions between 14th July and 31st July, as part of the promotion.

The company regularly adjusts and changes the prices of RP across different regions to maintain a balance of the fluctuations. However, this latest increase in prices of RP and TFT coins might be rough since the prices are likely to go up by 20% in some regions. League of Legends players and TFT players are not happy with the changes and are calling out Riot on social media platforms.

Some regions are likely to be affected more than others since the hike is reportedly around 9.8% and 9.9% for North America and Canada, respectively, whereas a few countries in Europe like Poland will be reportedly hit with an increase of more than 20%.


Riot Games addresses the change in prices of RP and TFT coins

In a blog post, Riot wrote, “RP and TFT Coin prices will increase in most Riot regions to account for worldwide inflation, currency fluctuations, maintaining fair prices between and within regions, consistency across our products, and other associated cost increases.

The company stated that Tencent regions will account for these factors in other ways due to price structure differences and that Garena regions will not have price updates at this time. It also added that this year’s annual price reviews identified economic shifts on a global scale that warranted a worldwide impact.

Additionally, Riot Games is also correcting cases where certain regions did not have a single-transaction way to get 1350 RP champion skins or 1380 RP or TFT Coins arena skins. It is also changing most real-world currency prices to the standard “$X.99” model to maintain consistency across games.


The community is not pleased

The League of Legends and TFT communities are not at all pleased with the price changes that Riot Games will soon be implementing. On a Reddit thread discussing the price hike, one user wrote, “20% decrease in skins quality, 20% increase in price. Don't forget the half-a**ed events that get nerfed over and over, guess their explanation would also be inflation affecting tokens?

Another Redditor said, “Essence emporium [EE] which basically kept me playing and buying skins because I could obtain all their chromas in the EE. And now a f**** 16% increase of price on RP where I live. Yeah, this is goodbye from my money riot, it was nice until it wasn't.

The player base is calling out Riot Games for increasing the prices of RP at a time when the quality of skins in League of Legends is declining. Most players also pointed out the fact that the company does not listen to the feedback for cosmetics provided on the Public Beta Environment (PBE).

However, League of Legends and TFT are free-to-play games and players have a choice when it comes to spending money on in-game cosmetics. It will be interesting to see the spending patterns after the price changes go through on 19th August.



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Sadakshi has been a gamer throughout her life and has followed League of Legends since Season 3, immediately falling in love with the esports scene. Bringing in her print journalism experience, she focuses on content that is both informative and innovative. While her heart still remains with League, her love for competition has pushed her to explore other titles such as Valorant and Apex Legends.