Riot Games Elaborates Challenges System in League of Legends

Sadakshi Kalyan Ramun
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<div class="paragraphs"><p>Challenges&nbsp;</p></div>
Challenges&nbsp;

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Highlights
The Challenges system in League of Legends is a fun way to track progress through unique challenges on the Summoner’s Rift.
Riot Games announced that Challenges, which is already live on the PBE, would continue to be under testing until the day of launch.
The Challenges system is scheduled to go live on the servers with LoL Patch 12.9 on 11th May.

Challenges is a new system that would track a player’s progress on the Summoner’s Rift through unique challenges, letting them rank up from Iron to Challenger, with its own leaderboard. It would also let players showcase their achievements in the game lobby and on the loading screen. Riot Games made it loud and clear that the system would reward players for all the impressive activities they participate in and out of the game, beyond the ranked system.

Soon, the League of Legends client will showcase a tab called Challenges within the player profile where players can check their progress.

In a recent blogpost tracking the progress of Challenges in the Public Beta Environment (PBE), Riot Games said that Challenges are set to ship worldwide on LoL Patch 12.9, just in time for the Mid-Season Invitational (MSI).

What are Challenges?

Despite the outcome of the games, now players shall all have something to celebrate with the launch of the Challenges system.

Challenges tab in the client

The crystal on the left tracks the overall progression through the system and every challenge that one ranks up in increases the overall score. According to Riot, there would be five categories of challenges and another time-limited category called Legacy.

The five categories are as follows:

  • Imagination

  • Expertise

  • Teamwork & Strategy

  • Veterancy

  • Collection

Legacy: Time-limited challenges live in this category to commemorate past achievements others can no longer obtain. They don't contribute to your overall progress, nor can you level up Legacy as a category."
Riot Games

When Riot introduced Challenges to the PBE, it stated that it would be under testing for an extended period to ensure that it functions properly without hassles. In the pre-season, the company said, “In the first few weeks of PBE, we'll mainly be focused on identifying any core bugs and Challenge functionality issues. As we move closer to launch, we'll also be on the lookout for feature polish feedback and enhancements that we missed in our first few iterations.

As part of the new customization and personalization for players, Ranked Crests, celebrations, and the foundations of the new pre-game lobby was released through LoL Patch 12.1.

What is up in the PBE?

Riot Games acknowledged that it received a bucket load of feedback from the players for Challenges. They included usability improvements, system changes, and visual language updates, among others. It announced that the PBE testing would continue up until launch and asked the players to dig into the new system and provide more insights.

Riot also revealed some of the Challenges that are lined up for the players. They are:

  • Pop Goes the Poro: Cause a Poro to explode in All Random All Mid (ARAM) mode and earn the title “Poroyalty”

  • Give ‘em Shell, Shelly: Take Turrets with Rift Herald (aka Shelly)

  • Icon of the Rift: Obtain 100 Summoner Icons and you can become “Iconic”

  • Stacks on Stacks on Stacks: Fully stacked Mejai’s Soulstealer before 20 minutes

  • Superior Supporting: Finish support quest faster than the opponents

  • Nashor Slayer: Kill Baron Nashor solo and earn the title of “Baron”

  • Aggressive Positioning: Get multikills after flashing toward an enemy and rock the “Flashy” title

  • Solo Carry: Deal 40%+ of the team’s champion damage in an ARAM game

The Challenges system is still under testing and tuning in the PBE, which means that it could be potentially changed upon release. According to the official patch schedule for 2022, LoL Patch 12.9 is slated to go live on 11th May. Upon launch, players will have the opportunity to get their hands on over 300 individual challenges, 2700 tokens, and over 100 titles.



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Sadakshi has been a gamer throughout her life and has followed League of Legends since Season 3, immediately falling in love with the esports scene. Bringing in her print journalism experience, she focuses on content that is both informative and innovative. While her heart still remains with League, her love for competition has pushed her to explore other titles such as Valorant and Apex Legends.