Patch 13.19B: All Augment Changes for TFT Set 9.5 Horizonbound
Players are currently live on the Worlds 2023 patch as Riot Games rolled out Patch 13.19. As usual, the Teamfight Tactics (TFT) latest update also got released along with the patch, bearing some big gameplay changes.
As soon as the 13.19 TFT patch went online, TFT Gameplay Director Stephen "Mort" Mortimer said, "Hey folks. Wanted to give as much notice as possible, that we are planning a B-patch for tomorrow. Believe it or not, this is actually a planned B patch, not a response to something urgently off. Will give more details tomorrow as it goes live."
On cue, the mid-patch update was rolled out on 28th September. In this article, we will take a closer look at the Augment changes lined up in the 13.19 and 13.19B patch in TFT Set 9.5 Horizonbound.
Augment Updates in TFT Set 9.5 Patch 13.19B
If this is your first Set in TFT where you are playing with Augments, here’s all you need to know about how they work and what they are. Augments were first introduced to TFT through Set 6 Gizmos and Gadgets as the main mechanic. They became permanent in the auto-battler with TFT Set 8: Monsters Attack. Augments are basically permanent bonuses that are added to the player's hexcore.
At stages 1-4, 3-3, and 4-6, players are offered three choices of Augments and rerolls. Additionally, Augments are classified based on their rarity into Silver, Gold, and Prismatic tiers.
Some of the biggest changes in Patch 13.19 are Augments and here's all you need to know:
13.19B Mid-patch update Augment Changes
Double Trouble II/III Bonus Attack Damage (AD), Ability Power (AP), Armor, and Magic Resistance (MR): 33/44% ⇒ 30/40%
Gifts from the Fallen Armor and MR: 4 ⇒ 3
Long Distance Pals Percent Share: 25% ⇒ 22%
Stolen Vitality max Health Heal: 1.3% ⇒ 1%
Tons of Stats Bonus Health: 35 ⇒ 44
Tons of Stats Bonus Stats (AD, AP, Armor, MR, AS, Mana): 5 ⇒ 4
You would notice how only Tons of Stats' Bonus Health numbers have gotten buffed, with all other Augments getting their powers cut down in the mid-patch update.
Augment Changes in Patch 13.19
Endless Hordes Health Reduction 20% ⇒ 15%
Endless Hordes Gold 6 ⇒ 4
Endless Hordes + Health Reduction 20% ⇒ 15%
Endless Hordes + Gold 9 ⇒ 12
Final Reserves: Any gold held will also be converted into experience (after interest is added).
Final Reserves experience granted: 70 ⇒ 60
Mana Burn Percent Burn: 2% ⇒ 1.5%
Parting Gifts Items now transfer immediately rather than on a delay.
Ravenous Hunter AD/AP per stack 5 >> 4
Ravenous Hunter Stack cap 45 ⇒ 55
Rising Infamy I / II Barrages from level 1 -> 2: 50 ⇒ 65
Rising Infamy I / II Barrages from level 2 -> 3: 80 ⇒ 90
Rising Infamy I / II Barrages from level 3 -> 4: 80 ⇒ 90
Rising Infamy III starting chest level 3 ⇒ 4
Shurima’s Legacy has been re-enabled.
Stolen Vitality (Vanquisher) max Health Heal 1.5% ⇒ 1.25%
Tiniest Titan+ (NEW): Tiniest Titan+ appears on 3-2. In addition to the Tiniest Titan effect, it also grants 8 gold immediately.