Mercy - Overwatch 2

Cover-Credits: 

Overwatch 2 Beta 11th July Patch Notes: Mercy and Moira Ability Reworks Introduced

Abhimannu Das
Updated On: 
Highlights
Mercy's super jump got changed once again while Moira gets a brand new orb that offers damage mitigation.
A lot of fans are unhappy with the change to Mercy's Guardian Angel as it offers horizontal boosts instead of consistent vertical jumps like before.
The update also fixed a bug where Junker Queen’s Jagged Blade was pulling enemies further than intended

Overwatch 2’s beta just received a new update and it looks like Moira and Mercy will have their playstyles changed moving forward. Guardian Angel now has a meter which is something not a lot of players are happy about as you cannot infinitely use the passive. Mercy also lost her ability to boost upwards, which was a bug that was kept in as a feature by Blizzard. Moira, on the other hand, had her flanking playstyle negated and she now has an Enfleebing Orb instead of her Necrotic Orb, which now reduces incoming damage.

Overwatch 2 Beta Patch Notes

Here are all of the hero changes that have been implemented in the new update in Overwatch 2’s beta.

Mercy

  • Mercy is no longer automatically launched upward when she reaches her destination

  • The ability now has a meter that charges up while Guardian Angel is active

  • Canceling the ability with Jump now launches Mercy in the direction she is facing. The more charge she has, the more launch speed she’ll have when canceling Guardian Angel with Jump

  • Holding the backward directional input and canceling Guardian Angel launches Mercy in the opposite direction

Moira

Necrotic Orb

  • New ability, temporarily named “Enfeebling Orb” in-game

  • Replaces Damage Biotic Orb, with a separate cooldown of 16 seconds

  • Fires a straight moving projectile that explodes in a 3-meter radius on impact of an enemy or environment

  • Deals 40 impact damage and 10 explosion damage

  • Enemies affected by Necrotic Orb’s explosion receive the “Weakened” effect, reducing all damage dealt by 75% for 4 seconds

Biotic Orb

  • Damage Orb has been replaced by a new ability “Necrotic Orb”. Each orb has its own separate cooldown

  • Healing Orb capacity decreased from 300 to 250

  • Cooldown increased from 8 to 10 seconds

Biotic Grasp

  • Self-healing decreased from 24 to 20 per second

Fade

  • Cooldown increased from 6 to 7 seconds

Overwatch 2 Beta General Changes

  • Added support for HDR displays when supported hardware is detected

  • Screenshot Quality now properly respects resolutions above 1x

  • Improved reflections on water surfaces for Xbox Series X|S and PS5 consoles

  • Realtime cloud rendering enabled on Xbox Series X|S and PS5 consoles

  • The final hit that would deplete a Hero’s Armor Pool is now dynamically reduced. For example: Previously if a hero had 1 armor remaining and took 100 incoming damage, that would instead be reduced to 70 damage due to armor. Now, in the same scenario, that hero will take 99 damage

Overwatch 2 Beta Bug Fixes

General

  • Fixed a bug where “Leave as Group” was not working as intended

  • Fixed a bug where using the “Fall back” option in the communication wheel wasn’t functional

  • Fixed a bug where slider values could not be adjusted quickly when holding down a direction

  • Fixed a bug where the “Joined Chat Channel” sound would play whenever there was a change in the chat box

  • Fixed TE-10413 error code at startup when the user has their PlayStation set to a language that OW2 doesn't support

Heroes

Junker Queen

  • Fixed a bug where Junker Queen’s Jagged Blade was pulling enemies further than intended

Baptiste

  • Fixed a bug where Baptiste’s secondary fire was traveling through Mei’s Ice Wall


Published On: 
author profile picture

Abhimannu is a part of the content team at AFK Gaming and a lifelong obsessive gamer. He currently covers esports titles like VALORANT, CS: GO, Call of Duty, Fortnite, PUBG and more.


Follow us on social media