Overwatch 2 Beta 11th July Patch Notes: Mercy and Moira Ability Reworks Introduced
Overwatch 2’s beta just received a new update and it looks like Moira and Mercy will have their playstyles changed moving forward. Guardian Angel now has a meter which is something not a lot of players are happy about as you cannot infinitely use the passive. Mercy also lost her ability to boost upwards, which was a bug that was kept in as a feature by Blizzard. Moira, on the other hand, had her flanking playstyle negated and she now has an Enfleebing Orb instead of her Necrotic Orb, which now reduces incoming damage.
Overwatch 2 Beta Patch Notes
Here are all of the hero changes that have been implemented in the new update in Overwatch 2’s beta.
Mercy
Mercy is no longer automatically launched upward when she reaches her destination
The ability now has a meter that charges up while Guardian Angel is active
Canceling the ability with Jump now launches Mercy in the direction she is facing. The more charge she has, the more launch speed she’ll have when canceling Guardian Angel with Jump
Holding the backward directional input and canceling Guardian Angel launches Mercy in the opposite direction
Moira
Necrotic Orb
New ability, temporarily named “Enfeebling Orb” in-game
Replaces Damage Biotic Orb, with a separate cooldown of 16 seconds
Fires a straight moving projectile that explodes in a 3-meter radius on impact of an enemy or environment
Deals 40 impact damage and 10 explosion damage
Enemies affected by Necrotic Orb’s explosion receive the “Weakened” effect, reducing all damage dealt by 75% for 4 seconds
Biotic Orb
Damage Orb has been replaced by a new ability “Necrotic Orb”. Each orb has its own separate cooldown
Healing Orb capacity decreased from 300 to 250
Cooldown increased from 8 to 10 seconds
Biotic Grasp
Self-healing decreased from 24 to 20 per second
Fade
Cooldown increased from 6 to 7 seconds
Overwatch 2 Beta General Changes
Added support for HDR displays when supported hardware is detected
Screenshot Quality now properly respects resolutions above 1x
Improved reflections on water surfaces for Xbox Series X|S and PS5 consoles
Realtime cloud rendering enabled on Xbox Series X|S and PS5 consoles
The final hit that would deplete a Hero’s Armor Pool is now dynamically reduced. For example: Previously if a hero had 1 armor remaining and took 100 incoming damage, that would instead be reduced to 70 damage due to armor. Now, in the same scenario, that hero will take 99 damage
Overwatch 2 Beta Bug Fixes
General
Fixed a bug where “Leave as Group” was not working as intended
Fixed a bug where using the “Fall back” option in the communication wheel wasn’t functional
Fixed a bug where slider values could not be adjusted quickly when holding down a direction
Fixed a bug where the “Joined Chat Channel” sound would play whenever there was a change in the chat box
Fixed TE-10413 error code at startup when the user has their PlayStation set to a language that OW2 doesn't support
Heroes
Junker Queen
Fixed a bug where Junker Queen’s Jagged Blade was pulling enemies further than intended
Baptiste
Fixed a bug where Baptiste’s secondary fire was traveling through Mei’s Ice Wall