League of Legends patch 14.10 will see some huge adjustments to runes and items, and bring a much-awaited rework to Corki. The patch will also introduce some new items and runes as well as changes to bruisers like Yasuo, Yone, Sett and others. Patch 14.10 will pack some of the biggest changes for this season of the game. Here is all you need to know about League of Legends Patch 14.10.
When does League of Legends Patch 14.10 go live?
League of Legends Patch 14.10 is expected to go live on Wednesday, 15th May 2024. Players can expect a few hours of downtime when patching begins, while ranked match queues will be taken offline about three hours beforehand.
League of Legends Patch 14.10: What to expect
The Corki rework is finally coming to the rift with the champion expected to move firmly back into ADC (attack damage carry) territory. The Package is making an exit from League, with buffs to his base health and AD ratios across the board.
Runes like Lethal Tempo and Predator are being removed, bringing changes to builds for champions like Ashe who rely on it. A number of items are also being removed from the game with new items being introduced with the intention to buff ADCs, especially during the late game. Some bruisers will also be getting minor buffs this patch.
League of Legends Patch 14.10 notes
Champions
Corki
Base Stats
Base health increased: 610 to 640
Health growth reduced: 103 to 100
Base AD reduced: 61 to 55
Base armor increased: 28 to 30
Armor growth reduced: 4.7 to 4.5
Base attack speed increased: 0.638 to 0.644
Basic attack windup increased: 10% to 11.6%
Q: Phosphorous Bomb
Bonus AD ratio increased: 70% to 100%
Base damage reduced: 75-255 to 70-250
W: Valkyrie
Now has a minimum dash range of 300
Mana cost increased: 80 flat to 80-100
E: Gatling Gun
Cooldown reduced: 16 to 12
Mana cost increased: 50 to 50-70
Damage changed: 50% physical and magic to 100% physical
Base damage reduced: 120-320 to 100-300
Bonus AD ratio reduced: 240% to 200%
Shred increased: 8-20 to 12-24
Now max shreds at 4 instead of 8
R: Missile Barrage
Damage changed: magic to physical
Mana cost increased: 20 to 35
Max ammo reduced: 7 to 4
Recharge time increased: 12-10 to 20
Now refunds 4-8 seconds (refund amount based on crit chance)
Changed to Base damage increased: 80-150 to 100-300
AD ratio changed: 25-75% to 70%
AP ratio removed
Sett
E: Facebreaker
Now deals 100 bonus monster damage
Skarner
R: Impale
Cast time reduced: 0.75 seconds to 0.65 seconds
Tryndamere
Passive: Battle Fury
Crit chance per 10 fury increased: 4% to 5%
Yasuo
Passive: Way of the Wanderer
Crit chance multiplier reduced: 250% to 200%
Excess crit chance to AD increased: 0.4 to 0.5
Yone
Passive: Way of the Hunter
Crit chance multiplier reduced: 250% to 200%
Excess crit chance to AD increased: 0.4 to 0.5
Items
Overlord’s Bloodmail
40 Attack Damage
500 Health
Tyranny: Gain 2% of your bonus Health as Attack Damage.
Retribution: Gain up to 10% increased Attack Damage based on your percent missing Health.
Recipe: Tunneler + Tunneler + 1000 Gold (3300 Gold Total)
Yun Tal Wildarrows
65 Attack Damage
25% Critical Strike Chance
Big Sting: Critical attacks deal 35% AD additional damage over 2 seconds.
Cost: 3200 Gold
Recipe: Noonquiver + Pickaxe + 925 Gold
Zephyr
40% Attack Speed
65 Movement speed
Reduce the effectiveness of slows by 20%.
Upgrades from Berserker’s Greaves (unlocks at level 15)
Blackfire Torch
90 Ability Power
600 Mana
25 Ability Haste
Baleful Blaze: Dealing damage with Abilities causes enemies to burn for magic damage per second for 3 seconds. This damage increases by 20 per second to Monsters.
Blackfire: For each enemy Champion, Epic Monster and Large Monster affected by your Blaeful Blaze, gain 4% Ability Power.
Cost: 2800 Gold
Recipe: Lost Chapter + Fated Ashes + 700 Gold
Navori Flickerblade
Replaces Navori Quickblades
40% Attack Speed
25% Critical Strike Chance
7% Movement Speed
Transcendence: Your Attacks reduce your non-Ultimate Ability cooldowns by 15% of their remaining cooldown.
Fated Ashes
40 Ability Power
Inflame: Dealing damage with Abilities causes enemies to burn for 7 magic damage per second for 3 seconds. This damage increases by 20 per second to Monsters.
Scout’s Slingshot
20% Attack Speed
Magic Rock: Damaging a champion deals an additional 40 magic damage. Attacks reduce this cooldown by 1 second. (40 second CD)
Symbiotic Soles
35 Movement Speed
Your Recall is empowered.
After Traveling 150000 units of distance, gain 45 Movement Speed when out of combat.
Echoes of Helia
Heal per shard increased: 40 to 60
Kraken Slayer
AD increased
Attack speed increased
Critical strike replaced by movement speed
Damage is now based on missing HP
Blade of the Ruined King
AD increased
Attack speed increased
Life steal increased
Health damage reduced
Slow is no longer decreased for ranged
Plated Steelcaps
Passive nerfed: 12% to 8%
Cost reduced: 1100 to 1000
Armor increased: 20 to 25
Mercury Treads
Cost reduced: 1100 to 1000
MR increased: 20 to 25
Tenacity reduced: 30% to 20%
Boots of Swiftness
Movement speed reduced: 60 to 45
Slow resist removed
Auto attacks now grant 30/20 movement speed for 2 seconds
Corrupting Potion
Removed from game
Dagger
Attack speed reduced: 12% to 10%
Bami’s Cinder
Glowing Mote replaces 1 Ruby Crystal in recipe
Cost reduced
Health reduced
Now grants 5 ability haste
Hearthbound Axe
Long Sword replaces 1 Dagger in recipe
Cost increased by 150
AD increased by 5
Attack speed reduced by 5%
Noonquiver
Recipe: Dagger replaced by Cloak
Cost increased by 100
Now grants 20% critical strike chance instead of 15% attack speed
AD reduced by 5
No longer deals 20 bonus damage to minions and monsters
Recurve Bow
Damage changed from magic to physical
Verdant Barrier
Cost reduced by 100
Zeal
Crit chance increased: 15% to 20%
Bloodthirster
Recipe: Cloak replaced by Pickaxe
Crit chance removed
AD increased by 25
Now converts excess lifesteal into a 50-400 shield for 2 seconds
Essence Reaver
Sheen replaced by BF sword
Cost increased by 300
No longer has a spellblade effect, now restores 15 +10% bonus AD on hit
Crit chance increased to 25%
AD and ability haste increased by 5
Immortal Shieldbow
Cloak and Vamp Scepter replaced by Noonquiver
Crit chance increased to 25%
Ad increased by 5
Lifesteal removed
The Collector
Pickaxe replaced by BF Sword
Crit chance increased to 25%
AD increased by 5
Lethality reduced by 1
Infinity Edge
Cost increased by 100
Crit chance increased to 25%
AD increased by 15
Mercurial Scimitar
Cloak replaced by Vamp Scepter
Cost increased by 300
Crit chance removed
Now grants 10% lifesteal
Phantom Dancer
Attack speed, crit and movement speed increased
AD and passive removed
Cost reduced by 200
Rapid Firecannon
Long Sword and Kircheis Shard replaced by Scout’s Slingshot
Cost reduced by 400
Crit chance increased to 25%
AD removed
Attack speed increased: 15%
Runaan’s Hurricane
Recurve Bow replaced by Scout’s Slingshot
Cost reduced by 200
No longer deals 30 on-hit damage
AD ratio increased: 40% to 55%
Crit chance increased to 25%
Statikk Shiv
New Recipe: Scout’s Slingshot + Hearthbound Axe (same price)
Crit chance removed
Attack speed increased by 10%
New passive: killing enemies fires chain lightning that deals 90 magic damage that hits up to 6 additional targets (3 seconds CD)
Takedown damage is tripled and has no cooldown
Black Cleaver
Shred per stack increased: 5% to 6%
Terminus
Recipe: Recurve Bow and BF Sword replaced by Hearthbound Axe
AD reduced by 5%
Attack speed increased by 5%
Abyssal Mask
Cost reduced by 100
Aura increased: 550 to 700 600
MR shred changed from 5 +1.2% bonus HP to 20% MR
MR reduced by 10
MR per target increased: 9 to 10
Anathema’s Chains
Removed from the game
Hollow Radiance
Now grants 10 ability haste
Health reduced: 600 to 450
Knight’s Vow
Recipe: Added Rejuvenation Bead
Armor reduced by 5
Now grants 100% health regen
Damage redirect increased: 10% to 12%
Damage redirect is no longer doubled when below 30% HP
Randuin’s Omen
No longer has Rock Solid passive
Slow increased: 55% to 70%
Cooldown increased by 30 seconds
Health reduced by 50
Armor increased by 20
Sunfire Aegis
Now grants 10 ability haste
Health reduced by 150
Unending Despair
Cooldown reduced: 7 seconds to 5 seconds
Warmog’s Armor
Health increased: 750 to 1000
Health regen reduced: 200% to 100%
Winter’s Approach/ Fimbulwinter
Recipe: Ruby Crystal replaced by Giant’s Belt
Health increased by 150
Health from mana changed: 8% total mana to 15% bonus mana
Zeke’s Convergence
Recipe: Glacial Buckler replaced by Cloth Armor and Null Magic Mantle
Mana removed
Ability hasted reduced by 10
Health increased by 100
Armor reduced by 5
Now grants 25 MR
Dawncore
Bandleglass Mirror replaced by 2 Forbidden Idols
Summoner Spell and Ability Haste removed
Mana regen reduced by 50%
AP increased by 20
AP per 100% mana regen increased: 5 to 10
Now grants 16% healing and shielding power
Healing and shielding power per 100% mana regen reduced: 3% to 2%
Liandry’s Torment
Blasting Wand replaced by Fated Ashes
Luden’s Companion
Base damage increased: 45 to 60
Damage per charge increased: 35% to 50%
Now gains all 6 charges immediately after 12 seconds, instead of 1 every 3
Voltaic Cyclosword
Kircheis Shard replaced by 2 Long Swords
Shurelya’s Battlesong
Passive movement speed reduced: 8% to 5%
AP reduced: 55 to 50
Runes
New Rune: Cash Back
Inspiration Tree: Replaces Tripl Tonic on First Row, Triple Tonic replaces Future’s Market on Row 2
Gain 6% Gold back when you purchase Legendary items.
New Rune: Jack of All Trades
Replaces Time Warp Tonic on Row 3, Time Warp Tonic moved to Row 2 and replaces Minion Demtaerializer
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Cut Down
New effect: Deal 8% more damage to changes who have more than 60% max HP
Ingenious Hunter
Removed from the game
New Rune: Legend: Haste
Replaces Legend: Tenacity
Gain 1.5 ability haste for every Legend stack (max 10 stacks)
Earn progress toward Legen stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill
New Rune: Absorb Life
Replaces Overheal
Killing a target heals you
Press the Attack
Base damage reduced: 40-180 to 40-160
Cooldown changed: 6 seconds after triggering to 5 seconds out of combat
Duration changed: 6 seconds to 5 seconds, refreshing in combat
Note: This has since been changed on the PBE to be 5 seconds in champion combat to fix people using minions to extend the PTA duration
Fleet Footwork
Base heal reduced: 10-130 to 8-110
Speed duration increased: 1 to 1.25 seconds
Hail of Blades
Attack speed reduced to 80% for ranged
Sudden Impact
Cooldown increased: 4 to 10
Now deals 20-80 bonus true damage with 5 seconds after dashing or leaving stealth
Relentless Hunter
No longer grants 5 movement speed at 0 stacks
Font of Life
Immobilizing enemies now heals the user and lowest HP ally for 10-50 HP, reduced to 70% for ranged
First Strike
Bonus damage increased: 7% to 8%
Base gold increased by 10
Gold from damage reduced: 100/70% to 50/35%
Time Warp Tonic
No longer works on biscuits, mana items or grants 2% movement speed
Immediate consumption increased: 30% to 40%
No longer reduces the lingering heal
Summoner Spells
Barrier
Shield increased: 105-411 to 120-480
Duration increased: 2 seconds to 2.5 seconds
Exhaust
Slow increased: 30% to 40%
Cooldown increased: 210 to 240 seconds
Ghost
Duration reduced: 15 seconds to 10 seconds
Cooldown increased: 210 to 240 seconds
Heal
Range increased: 835 to 900