Genshin Impact: Venti Talents, Constellations and Passives

Abhimannu Das
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<div class="paragraphs"><p>Venti - Genshin Impact</p></div>
Venti - Genshin Impact


Venti is the Anemo Archon and he was the very first event banner character in Genshin Impact.
He offers extremely powerful crowd control against light enemies and can trivialize content in some cases.
Venti can also refund a chunk of elemental energy, which is something a lot of players overlook.

Venti was the very first event banner character to make an appearance in Genshin Impact. He was the rate-up character when Genshin launched in 2020 and he continues to be popular. He is the Anemo Archon of Monstadt and offers incredible levels of crowd control against light enemies. While he is not as game-breakingly popular as he used to be, he is still very strong and might be worth your Primogems. If you are considering pulling for Venti, here’s what you need to know about his Talents, Constellations and Passives.

Genshin Impact Venti: Should You Pull? 

If you already have Kazuha and don’t mind having a second Anemo grouper, Venti still offers a lot of value. In content that can be trivialized by Venti, he can be the best character in the game thanks to his crowd control. Even if he cannot lift enemies with his burst, he still does a decent amount of damage, applies Viridescent Venerer debuffs, and of course, refunds elemental energy to your team which is something many players overlook. Despite the existence of Kazuha, Venti is still a top-tier unit and worth considering. 

Genshin Impact Venti: Talents

Elemental Skill - Skyward Sonnet: Venti’s skill launches enemies into the air and deals Anemo damage.


Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.


Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air.

After unleashing the Hold version of this ability, Venti rides the wind into the air.

Elemental Burst  - Wind’s Grand Ode: Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG.

Elemental Absorption

If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.

Genshin Impact Venti: Constellations

C1 - Splitting Gales: Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.

C2 - Breeze of Reminiscence: Skyward Sonnet decreases opponents' Anemo RES and Physical RES by 12% for 10s. Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.

C3 - Ode to Thousand Winds: Increases the Level of Wind's Grand Ode by 3. Maximum upgrade level is 15.

C4 - Hurricane of Freedom: When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.

C5 - Concerto dal Cielo: Increases the Level of Skyward Sonnet by 3. Maximum upgrade level is 15.

C6 - Storm of Defiance: Targets who take DMG from Wind's Grand Ode have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.

Genshin Impact Venti: Passives

Embrace of Winds: Holding Skyward Sonnet creates an up-current that lasts for 20s.

Stormeye: Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end.

If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party.

Windrider: Decreases gliding Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

For more Genshin Impact content you can check out our character breakdowns for Baizhu and Kaveh, who are set to appear in the next patch. You can also check out our “Should you pull” guides for Ayaka and Shenhe who are available in the current patch.

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Abhimannu is a PC esports writer at AFK Gaming. With over seven years of experience in esports journalism, he has worked on a myriad of games and their ecosystems including Valorant, Overwatch and Apex Legends.