Minecraft 1.19.70.20 Preview

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Everything New Added to Minecraft’s 1.19.70.20 Preview

Abhimannu Das
Updated On: 
Highlights
layers can now receive damage when falling while riding a Camel in the latest preview version of Minecraft.
Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks.
Players will transition from swimming to sneaking if they are unable to stand up but would be able to sneak.

Minecraft’s Beta and Preview were just updated and there are new features that players can test out. In case you want to try out the new features, you can check out our guide to installing the beta and preview versions of Minecraft here. These features may or may not be added to the game and like all weekly updates, some of the newly added features and changes can break the game so do not expect the game to be stable if you play the 1.19.70.20 preview.

What’s new in the 1.19.70.20 preview in Minecraft?

Players can now receive damage when falling while riding a Camel which is an experimental feature Mojang is trying out. The only other experimental feature this week is that Piglin Head Blocks rendered in the hotbar or inventory no longer have the ear overlapping the rest of the head. 

Changes to Player sneaking 

The player’s hitbox height now reduces to 1.5 blocks while sneaking

  • Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks

  • Sneaking will lower the player camera height respective of these changes

  • Sneaking now requires enough space to stand in order to exit sneaking

  • Players will transition from swimming to sneaking if they are unable to stand up but would be able to sneak

Vanilla Parity

  • Bells that are connected to multiple blocks no longer drop when one block is broken

  • Breeding horses can now produce random variants 

  • Fixed an issue where dead players prevented other players from skipping night

  • Eating and drinking animations will now always be centered, regardless of screen aspect ratio

  • Note Block sound attenuation over a distance is now linear 

Gameplay Changes

  • Players no longer take rapid damage when touching damaging blocksFixed a crash that could occur when entering a 1.7.1.0 world in 1.8 or above

  • Projectiles shot while swimming/gliding no longer spawn from above the player's position 

  • Items dropped while swimming/gliding, manually or on death, no longer spawn from above the player's position

  • The player's crosshair now properly mines/interacts with items in front of them while swimming/gliding, rather than 1 block above their position 

  • Written Books can now be moved in the inventory even when the player has identical Written Books

  • Double-clicking on the Furnace output slot will no longer drop the item

  • Fixed a bug where Observers would not detect changes due to corrupted data 

  • Hoppers now pull in items from above them through all blocks that have a lower height than a full block 

In terms of player-facing changes, you will no longer be able to loot replace block commends or place items in Cauldrons using commands. Rotation in the teleport command is now relative to the executor of the command instead of the target. Old usage of rotations in commands will stay relative to the target mob for backward compatibility. For the full list of technical changes and bug fixes, you can track them on the live changelog by Minecraft.


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Abhimannu is a PC esports writer at AFK Gaming. With over seven years of experience in esports journalism, he has worked on a myriad of games and their ecosystems including Valorant, Overwatch and Apex Legends.

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