<div class="paragraphs"><p>Call of Duty Season 4 Reloaded</p></div>

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Call of Duty Season 4 Reloaded: All Weapon Balance Changes

Abhimannu Das
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Highlights
Call of Duty Season 4 Reloaded's gun meta is set to reinvent itself with most weapons in the game being tweaked.
The overall TTK in the game has been lowered by Raven Software and it remains to be seen how the community reacts to the changes.
The Swiss K31 is the only weapon among sniper rifles to be affected in the latest balance pass.

The Warzone Season 4 Reloaded update just landed and Raven Software added a ton of balance changes which seems to have drastically shifted the Time-to-Kill (TTK) in the game. The SMG nerfs were expected by everyone and the developers delivered on fan expectations. Assault Rifles also got nerfed across the board including the newer additions like the C58. Almost all weapon archetypes were affected by the changes and it will be interesting to see how the balance changes affects Season 4 Reloaded’s meta. Here is a rundown of all the buffs and nerfs in Warzone Season 4 Reloaded.

Weapon Balance Changes in Warzone Season 4 Reloaded

Assault Rifles

Here are all of the Assault Rifle changes in the newest update.

AK-47 (BOCW)

  • Headshot Multiplier decreased from 1.62 to 1.5

  • Upper Torso Multiplier decreased from 1.2 to 1

AK-47 (MW)

  • Upper Torso Multiplier decreased from 1.2 to 1.1

C58 (BOCW)

  • Headshot Multiplier decreased from 1.62 to 1.58

  • Upper Torso Multiplier decreased from 1.2 to 1

  • Lower Torso Multiplier decreased from 1.1 to 1

  • Maximum Damage Range increased by 8%

  • Recoil increased

CR-56 AMAX (MW)

  • Headshot Multiplier increased from 1.5 to 1.55

  • Upper Torso Multiplier decreased from 1.1 to 1

Assault Rifle Bravo (MW)

  • Headshot Multiplier decreased from 2.05 to 1.62

  • Upper Torso Multiplier decreased from 1.2 to 1.1

FARA 83 (BOCW)

  • Maximum Damage decreased from 31 to 29

  • Recoil increased

FFAR 1 (BOCW)

  • Headshot Multiplier decreased from 1.5 to 1.4

  • Maximum Damage decreased from 27 to 25

  • Minimum Damage decreased from 25 to 23

  • Maximum Damage Range decreased by 20%

  • Neck Multiplier increased from 1 to 1.2

Assault Rifle Golf (MW)

  • Upper Torso Multiplier decreased from 1.2 to 1.1

Grau 5.56 (MW)

  • Minimum Damage increased from 22 to 24

Groza (BOCW)

  • Maximum Damage decreased from 28 to 27

  • Maximum Damage Range increased by 4.5%

  • Headshot Multiplier decreased from 1.62 to 1.5

  • Upper Torso Multiplier decreased from 1.2 to 1.12

  • Lower Torso Multiplier decreased from 1.1 to 1

  • Recoil pattern smoothed

Krig 6 (BOCW)

  • Minimum Damage increased from 25 to 26

M13 (MW)

  • Minimum Damage increased from 19 to 20

Assault Rifle Charlie (MW)

  • Maximum Damage decreased from 28 to 27

  • Minimum Damage increased from 22 to 23

Oden (MW)

  • Upper Torso Multiplier decreased from 1.3 to 1.2

QBZ-83 (BOCW)

  • Minimum Damage increased from 22 to 24

  • Base Move Speed reduced by 3%

  • Base ADS Move Speed reduced by 5%

  • Upper Torso Multiplier increased from 1.1 to 1.2

  • Lower Torso Multiplier increased from 1 to 1.1

RAM-7 (MW)

  • Maximum Damage decreased from 28 to 26

XM4 (BOCW)

  • Maximum Damage decreased from 32 to 30

  • Minimum Damage decreased from 28 to 27

  • ADS Speed decreased slightly

  • Recoil increased slightly

LMGs

Almost all LMGs got affected by the latest update including the popular M60.

M60 (BOCW)

  • Maximum Damage increased from 36 to 37

  • Headshot Multiplier increased from 1.5 to 1.6

MG 34 (MW)

  • Maximum Damage decreased from 31 to 29

  • Minimum Damage decreased from 28 to 27

  • Headshot Multiplier decreased from 1.5 to 1.4

  • Upper Torso Multiplier decreased from 1.1 to 1

MG 82 (BOCW)

  • ADS Speed decreased slightly

Light Machine Gun Alpha (MW)

  • Maximum Damage increased from 31 to 32

  • Maximum Damage Range decreased by 7%

  • Upper Torso Multiplier decreased from 1.1 to 1

SA87 (MW)

  • Upper Torso Multiplier decreased from 1.2 to 1.1

  • Light Machine Gun Alpha (BOCW)

  • Maximum Damage decreased from 34 to 33

  • Upper Torso Multiplier decreased from 1.1 to 1

Sniper Rifles

The Swiss K31 is the only sniper rifle to be affected in the balance pass.

Swiss K31 (BOCW)

  • ADS animation updated

  • Now shares a base reticle with the ZRG 20mm

SMGs

The SMG and AR meta might finally come to an end with these latest changes.

AK-74u (BOCW)

  • Maximum Damage decreased from 35 to 31

  • Minimum Damage increased from 25 to 26

  • Headshot Multiplier decreased from 1.62 to 1.6

  • Upper Torso Multiplier increased from 1 to 1.1

  • Bullet Velocity increased by 5%

Submachine Gun Alpha (MW)

  • Minimum Damage increased from 25 to 26

  • Headshot Multiplier decreased from 1.62 to 1.47

Bullfrog (BOCW)

  • Maximum Damage decreased from 32 to 31

  • Headshot Multiplier decreased from 1.62 to 1.5

  • Left Upper Arm Multiplier increased from .9 to 1

  • Right Upper Arm Multiplier increased from .9 to 1

  • Left Upper Leg Multiplier increased from .9 to 1

  • Right Upper Leg Multiplier increased from .9 to 1

KSP-45 (BOCW)

  • Headshot Multiplier decreased from 1.62 to 1.57

LC10 (BOCW)

  • Maximum Damage decreased from 30 to 27

  • Minimum Damage decreased from 25 to 24

  • Headshot Multiplier decreased from 1.62 to 1.55

Mac-10 (BOCW)

  • Maximum Damage decreased from 24 to 23

  • Minimum Damage decreased from 20 to 19

Milano 821 (BOCW)

  • Recoil increased slightly

  • Maximum Damage range decreased by 12%

  • Headshot Multiplier decreased from 1.62 to 1.38

  • Upper Torso Multiplier decreased from 1.2 to 1.1

  • Lower Torso Multiplier decreased from 1.1 to 1

Submachine Gun Alpha (BOCW)

  • Maximum Damage decreased from 33 to 31

  • Minimum Damage decreased from 25 to 24

Nail Gun (BOCW)

  • Maximum Damage decreased from 50 to 46

  • Headshot Multiplier decreased from 1.62 to 1.45

  • Upper Torso Multiplier decreased from 1.28 to 1

Submachine Gun Echo (MW)

  • Maximum Damage decreased from 35 to 34

  • Minimum Damage increased from 25 to 26

PPSh-41 (BOCW)

  • Maximum Damage decreased from 28 to 26

ISO (MW)

  • Minimum Damage increased from 20 to 21

Submachine Gun Delta (MW)

  • Minimum Damage increased from 25 to 26

Fennec (MW)

  • Maximum Damage decreased from 25 to 24

  • Minimum Damage decreased from 20 to 19

Tactical Rifle

Three tactical rifles got hit by nerfs in the new update.

Tactical Rifle Charlie (BOCW)

  • Headshot Multiplier decreased from 1.8 to 1.7

CARV.2 (BOCW)

  • Headshot Multiplier decreased from 1.7 to 1.6

M16 (BOCW)

  • Headshot Multiplier decreased from 1.8 to 1.6

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Abhimannu is a part of the content team at AFK Gaming and a lifelong obsessive gamer. He currently covers esports titles like VALORANT, CS: GO, Call of Duty, Fortnite, PUBG and more.