TI10 Is Now The 2nd Biggest Esports Tournament in History

Vignesh Raghuram
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TI10’s prize pool has crossed the $30 Million USD mark and has hence become the 2nd biggest tournament in the history of esports. Only The International 9 has a prize pool higher than that of The International 10. However, it is expected that the prize pool of TI10 will cross TI9’s prize pool before the expiration of the TI10 Battle Pass.

TI10 Is Now The 2nd Biggest Esports Tournament in History

The Dota 2 International series of tournaments have always had a history of setting record-breaking prize pools. Every single TI has set records for the largest prize pool in esports history.

TI10 Prize Pool Crosses $30 Million Mark in Record-Breaking Time.

The International 10’s prize pool crossed the $30 Million mark on 27th July 2020. In comparison, this is a full 13 days ahead of TI9’s Battle Pass. The previous TI Battle Passes including TI8 and TI7 didn’t even get to this mark. It only took 62 days for TI10’s Battle Pass to cross the coveted $30 Million USD mark.

Last year, at the same point of time in TI9’s Battle Pass, it only managed to raise $26.4 Million, almost $3.6 Million lesser than the current TI10 Battle Pass.

TI10 Is Now The 2nd Biggest Esports Tournament in History

Valve has stated that it will reward 10,000 Battle Pass Points (or 10 Battle Pass Levels) if TI10's prize pool crosses TI9 prize pool. Valve has also stated that it will reward 10,000 more Battle Pass Points if it crosses $40,000,000. However, the latter looks unlikely.

The TI10 Dota 2 Battle Pass, was released on 25th May and has been touted as one of the best ones yet. It consists of numerous features and cosmetic items including Arcanas, Hero Personas, Immortal Treasures, etc. 

25% of the funds collected from the purchase of Battle Pass or levels will go towards TI10's prize pool. On 5th July this crossed the $27 Million Mark making it the third biggest esports tournament in history.

Vignesh has been covering the esports industry for nearly 5 years starting with the early days of the DPC. His industry expertise includes experience in Dota 2, CS:GO and Mobile Esports coverage.

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