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Valorant Patch 2.07 Leaked: Here’s What We Know

Abhimannu Das
9/Apr/2021 06:34 am

Valorant's patch 2.07 got leaked after Riot Games accidentally published the official notes ahead of time.
There are not too many balance changes included in the latest patch but Astra is getting some great changes to boost her pickrate.
Raze is getting a couple of quality of life changes while Viper received a change to fix a buggy interaction.

Valorant’s Patch 2.07 was accidentally leaked by Riot Games we got a sneak peek into what’s in store in the upcoming update before the page got taken down. For everyone who was disappointed with the game’s latest agent Astra, we have some good news for you. She is getting some major changes in Valorant’s Patch 2.07 which should improve her pickrate in unrated and ranked. Raze and Viper also got some interesting changes and the weapons have been left untouched. Here is everything you need to know about the Valorant Patch 2.07. 

Valorant Patch 2.07: Agent Changes

Here are all the agent changes included in Valorant patch 2.07. There are some major tweaks to Astra this patch while Raze and Viper get quality of life changes and bug fixes.  

Raze

Raze ValorantSimilar to Jett’s Tailwind, Riot Games has added a sound attached to Raze as she flies through the air that should help you better track her movement, and give you some heads up that danger might be on the way. Riot Games has also tweaked the ability VFX, in an attempt to reduce how much they obscure combat when exploding on the battlefield.

  • Audio cues added to indicate when she’s boosted in the air from Blast Pack
  • Explosion and Showstopper launching VFX updated so they are less obscuring and clear out of the play space faster

Viper

Viper ValorantThere was a bug that involved Marshal shots not killing enemies that had taken 50 decay. Riot Games discovered a bug tied to the way the game determines if taking damage should be lethal on decayed targets with armor at specific health breakpoints. The bug has been addressed in Valorant patch 2.07.

  • Fixed a bug when calculating if damage taken while decayed should be lethal for players with armor.
  • Most noticeably, this was causing Marshal shots when the target was decayed 50 to reduce the enemy to 1 health instead of killing them.

Astra

Astra ValorantAstra gets a quick boost this patch focused on removing a counterintuitive rule where her Gravity Well doesn’t affect those defusing the Spike Riot wants to try and keep the game’s ability interactions as consistent and easy to learn as possible and allow you to explore ways to leverage Agent abilities without running into unexpected walls.

Riot thinks the Valorant patch 2.07 update can create some interesting interactions post plant where enemies try to bait out the Gravity Well and play around its cooldown. Riot will also be keeping an eye on her her new post-plant impact overall.

Gravity Well

  • Now pulls Agents that are defusing the Spike
  • If they are pulled out of defuse range, the defuse will be interrupted

RELATED:  Valorant’s Night Market Has Returned with Discounted Cosmetics

Valorant Patch 2.07: Full Leaked Notes 

Agent Updates

Astra

Gravity Well

  • Now pulls Agents that are defusing the Spike
  • If they are pulled out of defuse range, the defuse will be interrupted

Raze

  • Audio cues added to indicate when she’s boosted in the air from Blast Pack
  • Explosion and Showstopper launching VFX updated so they are less obscuring and clear out of the play space faster

Viper

  • Fixed a bug when calculating if damage taken while decayed should be lethal for players with armor.
  • Most notably, this was causing Marshal shots when the target was decayed 50 to reduce the enemy to 1 HP instead of killing them.

Quality of Life

  • Improved feel of ping wheel selection tool; this should now feel more predictable to use
  • Cypher Tripwires now display to Observers with associated team color

Bug Fixes

Agents

  • Yoru can no longer plant the Spike after using Gatecrash while his Dimensional Shift is active
  • Fixed an unintended dome in the sky that Astra saw if she came out of Astral form while Omen is ulting
  • Fixed a bug where placing Killjoy’s turret next to Sage’s Barrier Orb would sometimes break it
  • Cypher can no longer place Spycam in Cyber Cage projectiles
  • Fixed issue where Killjoy’s disabled Alarmbots would chase far away targets that ran by them when it was re-enabled.
  • Fixed issue where Skye’s Guiding Light appeared to go underground when thrown directly down.

Competitive

  • Fixed various localization issues with the server selector and the promotion screen
  • Fixed a bug that was causing the Match History filter to function incorrectly

Social

  • Fixed a bug where players would have to restart client to rid themselves of their competitive queue restriction after their restriction ended
  • Fixed a bug where some players were not penalized for being AFK after a match ended during remakes
  • Fixed a bug where players using a Russian keyboard were having issues with party push to talk
  • Fixed a bug where players who swapped to Thai keyboard had their voice chat settings reset

Spectator

  • Fixed issue where spectators and observers could sometimes see incorrect aim vectors for scoped-in sniper rifles when switching between views.

Keep in mind that these aren't official yet, and that Riot Games may make some tweaks before releasing them.


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Abhimannu Dastwitter_link

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Abhimannu Das is a part of the content team at AFK Gaming and a lifelong obsessive gamer. He is covering content on esports titles like VALORANT, CS: GO, Call of Duty, Fortnite, PUBG and more. He also writes opinion pieces, cover stories and conducts interviews with esports professionals.