Cover picture and thumbnail courtesy Riot Games
- Akali, Brand, Senna, Viktor, Volibear, Xayah buffed.
- Cassiopeia, Fiddlesticks, Trundle, Varus, Yasuo nerfed.
- Summoner spells, Runes and elemental rift changes.
Patch 10.12 sees a number of champions getting changes including Akali, Varus, Viktor, Yasuo, and Volibear. The summoner spell Ghost will also be getting a buff this patch along with Runes like Guardian and Predator. Finally, Infernal and Cloud elemental rifts will be changed. Here are all the details on League Patch 10.12.
Infernal and Cloud drake map effects buffs will take effect this patch. The Cloud Dragon’s map effect will now give 35% out-of-combat movement speed in wind areas, along with more Scryer’s Blooms now appearing outside base gates, and around tri-bushes. Infernal Dragon Rifts will now see more Blast cones spawn near the Gromp camp in the jungle and at the base gates.
Q: Five Point Strike
Damage increased from 25/50/75/100/125 to 30/55/80/105/130.
AP ratio increased from 60% to 65%.
Passive: Blaze mana restore on ablazed kill increased from 6/8/10/12/14/16/18 to 20/20/25/35/35/40/45.
Passive: Absolution soul generation on kill increased from 2% to 8.333%.
Q: Siphon Power auto-attack AP ratio increased from 55% to 60%
shield AP ratio increased from 15% to 20%
empowered shield AP ratio increased from 24% to 32%
R: Featherstorm damage increased from 100/150/200 to 125/250/375
Base HP lowered from 575 to 560.
Base Armor lowered from 20 to 18.
Base MR increased from 30 to 34.
Bountiful Harvest (W minion damage lowered from 60% to 50%.
Base HP lowered from 616.28 to 616
Mana lowered from 281.6 to 281
Mana Regen lowered from 7.508 to 7.5
W: Frozen Domain bonus movement speed changed from 30/35/40/45/50% to 20/28/36/44/52%
AD per level lowered from 3.11 to 3
Q: Piercing Arrow
min damage AD ratio lowered from 110% to 100%
max damage AD ratio lowered from 165% to 150%
Base HP lowered from 523 to 490
W: Wind Wall cooldown increased from 26/24/22/20/18 to 30/27/24/21/18
Runes and Summoner Spells
[Removed] Movement speed toward ally champions
[Changed] Now gain 7.5% Movement Speed towards nearby enemy champions that are movement impaired (increased to 15% Movement Speed for enemy champions that you impair).
Range increased from 175 to 350
Trigger condition changed from [any damage] to [75-200 damage in the last 2.5s or lethal damage]
Movement speed removed
Shield value increased from [70-150] to [80-200]
"Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health."
"Enchants your boots with the active effect 'Predator'.
Gain increased Movement Speed, ramping up to 45% Movement Speed over 1.5 seconds while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 30-90 (+0.2 bonus AD)(+0.1 AP) bonus adaptive damage.
Taste of Blood
Now has a buff bar icon tracking its cooldown state.
Cooldown increased from 180 to 210.
Movespeed ramp removed.
Movespeed lowered from [25 - 45% movespeed, scaling with champion level] to [20 - 40% movespeed, scaling with champion level].
Now extends its duration by 4 - 7 seconds on takedown, scaling with champ level.