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Patch 7.27d With Nerfs to Dark Seer, Doom & Magnus Released

Vignesh Raghuram
27/Aug/2020 09:47 am

In an unexpected move, Valve released the 7.27d patch for Dota 2 nerfing multiple overpowered heroes who have been seen frequently in the professional Dota 2 scene, like the Doom, Dark Seer, Magnus, Spectre and more. Consequently, some of the weaker heroes like Luna and Bloodseeker also received significant buffs.

The patch also features minor balances to a few items including the Drums of Endurance, Heaven’s Halberd, and Helm of the Dominator.

Dota 2 patch 7.27d Item Changes

(Related: Patch 7.27B With Changes To 100+ Dota 2 Heroes Released)


Biggest Changes of the 7.27d Patch

The 7.27d patch consists of changes to 4 items and 29 heroes. Many of the are very minor changes that are unlikely to affect the game significantly. However, some of these changes are quite significant. Here are the changes that we think will affect the game the most.

BLOODSEEKER

  • Base damage increased by 2

BLOODRAGE

  • Bloodrage max health cost reduced from 2.2/2.4/2.6/2.8% to 2.2/2.3/2.4/2.5%
  • Bloodrage spell amp increased from 6/12/18/24% to 15/20/25/30%


DARK SEER

SURGE

  • Surge now acts like haste, rather than granting a bonus speed

TALENTS

  • Level 15 Talent reduced from Ion Shell Provides 400 Max Health to 350


DOOM

SCORCHED EARTH

  • Scorched Earth duration reduced from 16 to 15

DEVOUR

  • Devour hp regen reduced from 2/6/10/14 to 1/5/9/13

TALENTS

  • Level 10 Talent reduced from +13% Scorched Earth Movement Speed to +10%


MEDUSA

  • Base damage increased by 2

STONE GAZE

  • Stone Gaze manacost reduced from 200 to 100


MARS

  • Intelligence from 20 + 1.4 to 21 + 1.6
  • Base mana regen increased from 0 to 0.5


UNDERLORD

FIRESTORM

  • Firestorm cast range reduced from 675 to 600/625/650/675

PIT OF MALICE

  • Pit of Malice cooldown increased from 18/17/16/15 to 21/19/17/15
  • Pit of Malice disable duration increased from 0.9/1.2/1.5/1.8 to 1.2/1.4/1.6/1.8

ATROPHY AURA

  • Atrophy Aura creep bonus changed from 4/5/6/7 to 2/4/6/8

TALENTS

  • Level 15 Talent increased from -3s Firestorm Cooldown to -4s


URSA

OVERPOWER

  • Overpower manacost reduced from 55/60/65/70 to 40/50/60/70

TALENTS

  • Level 10 Talent changed from +175 Health to +1.5 Mana Regen
  • Level 15 Talent changed from +2 Mana Regen to +300 Health


(Also Read: Valve Gives An Update on The Status of TI10 and the DPC)

The biggest winners of this patch according to Dotabuff are actually Medusa and Mars who received Minor buffs on paper. This just shows how much of a delicately balanced game Dota 2 actually is, when small changes have such a big influence on the winrates of these heroes.

What are your thoughts on the new patch? Let us know in the comments below.


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Vignesh is one of AFK Gaming’s most experienced writers, having written over 1000 articles for the website over the last 3 years. Although his primary focus has always been Dota 2, his experience in esports also includes expertise in CS:GO and mobile esports titles.