Mobile Legends Advanced Server Patch 1.6.36 Full Notes and Details


Mobile Legends Advanced Server Patch 1.6.36 Full Notes and Details

John Dave Rossel
Updated On: 
The content for the Mobile Legends Advanced Server Patch 1.6.36 has been revealed.
This update has been currently made available only on the advanced server of Mobile Legends and is yet to be released on the regular servers.
The patch update delivers a ton of hero adjustments as well as updates for the new tank and ranged hybrid hero Phylax along with a new in-game map called Sanctum Island.

The content for the Mobile Legends: Bang Bang (MLBB) Advanced Server Patch 1.6.36 has been revealed by Moonton. This update has been currently made available only on the advanced server of Mobile Legends and is yet to be released on the regular servers. The Mobile Legends Advanced Server Patch 1.6.24 update delivers a ton of hero adjustments as well as updates for the new tank and ranged hybrid hero Phylax. However, depending on how these hero adjustments perform, they are still subject to change and may or may not arrive on the regular servers of Mobile Legends.

Mobile Legends Advanced Server Patch 1.6.36 hero changes

Phylax Unfinished Splash Art


Divine Retribution

  • Skill now slows enemies in the area.

Phylax's Wrath

  • Knockback distance slightly increased.

  • Shield value slightly reduced.

  • Shield gaining difficulty slightly increased.

  • Duration from 12s at All Levels to 8-12s


Lethal Shot

  • Extra Crit Chance: from 40% to 50%

  • Damage from 1.3 Times to 1.2 Times

  • Crit damage limit removed.

  • Enhanced Basic Attack deals 20% extra damage to minions and restores double the amount of energy.

Master of Camouflage

  • Lesley gains double energy restoration in the Camouflage state.


Chivalry Fist

  • Passive's Extra Damage: from 20% Physical Attack to 50 + 50% Physical Attack

  • Fist Wind generated by Badang's Skill 1 and Ultimate can directly trigger this extra damage and stun minions.


Rage Mode

  • Enters the Rage state after casting a skill at max Rage

Despair Stomp

  • Reduces enemies' Attack Speed

Motivation Roar

  • Increases allies' Attack Speed.


Wasteland Force

  • After leaving combat, Franco gains one stack per second. Each stack increases the damage of his next skill by 5% (up to 50%). Dealing or taking damage will stop the stack accumulation.

Iron Hook

  • Base Damage: from 550-800 to 400-650

Fury Shock

  • This skill can no longer critically strike.

Bloody Hunt

  • Base Damage: from 60-100 to 50-70



  • HP Growth: 190 >> 210

  • Basic Attack: Kaja's Basic Attack deals Magic Damage and can benefit from Kaja's Magic Power.

  • Dealing damage to heroes or minions reduces the cooldown of Wrath Sanction.

Ring of Order

  • No longer reduces the cooldown of Wrath Sanction.

Lightning Bomb

  • No longer leaves 3 Lightning Bombs behind and instead deals AOE damage and steals nearby enemy heroes' Magic Defense.

Divine Judgment

  • No longer steals the target's Magic Defense.

Mobile Legends Advanced Server Patch 1.6.36 battlefield changes


Now, the obstacle behind the Purple Buff will disappear once the Purple Buff is killed and reappear after it respawns. This feature is currently only available on the Advanced Server.

Battlefield Timeline Adjustments

Match Start

  • Turtle Buff: Besides the killer, other allied heroes will also receive a one-time shield, while the shield value is reduced.

  • Orange Buff: The killer will also gain extra Penetration (10% for Marksman, Mage, and Support and 5% for Fighter, Tank, and Assassin. Gains Physical Penetration if the hero's extra Physical Attack isn't lower than their extra Magic Power, and Magic Penetration if otherwise) for the duration.

  • The following adjustments will slightly reduce the match length to balance out the impact of the previous adjustments in Patch 1.6.30.

  • Lord Spawn Interval: 4 min >> 3 min

  • Enhanced Lord's Damage to Turret: 50% Max HP >> 75% Max HP. No longer disables the turret for 2.5s.

  • Neutral Lord's Damage Reduction After the Second Enhancement: 40%-15% >> 30%-5%

  • Base Turret's Defense Skill: Eliminates approaching minions >> Deals damage equal to 50% of the minions' Max HP Patch 1.6.30 Battlefield Timeline Adjustments:

2 Minutes

  • First Turtle Spawn: Time unchanged.

  • New Mechanic: In the first 2 minutes, heroes equipped with Retribution will gain 15% extra Damage Reduction in the allied jungle. This mechanic will protect Junglers (especially when they're alone) from invading enemies in the early game

  • Iron Crab Upgrade: 3 min >> 2 min

5 Minutes

  • Removal of Outer Turrets' Shields: Time unchanged.

  • Special Siege Minion Waves: 7 >> 10, that is, 3 min 30 sec >> 5 min. We reduced the reward for each side-line siege minion killed (~7%), while the overall reward is slightly increased (~3%) due to the extra waves.

  • Removal of Retribution's Minion Penalty: Time unchanged.

8 Minutes

  • First Lord Spawn: 9 min >> 8 min. We slightly increased the Summoned Lord's attributes but reduced the minions' attribute boost after slaying Lord. This adjustment will slightly accelerate the game pace but reduce the opposing team's pressure to defend other lines.

  • Removal of Inner Turrets' Defense Skill (Gains a 1-min Damage Reduction effect when the corresponding Outer Turret is destroyed): 9 min >> 8 min

  • Removal of Roaming Equipment's Devotion Effect: 9 min >> 8 min

12 Minutes

  • First Lord Enhancement (Gains the ability to charge at the enemy turret): Time unchanged

  • Base Turret's Defense Skill (When the corresponding Inner Turret is destroyed): Changed from increases Defense for 1 min to gains a chance to eliminate approaching enemy minions before 12 min.

  • Minion Movement Speed Increase: 9 min >> 12 min

18 Minutes

  • New Mechanic: Lord will be enhanced for the second time at 18 min, gaining the following abilities:

    • Ability 1: Neutral Lord has 40%-15% Damage Reduction by default, which decreases when there are more heroes around (5% for each hero within 5 yards, reaches the minimum when there are 5 heroes around).

    • Ability 2: Summoned Lord grants 15% Damage Reduction to allies within 5 yards.

    • Ability 3: Summoned Lord gains 5% Damage Reduction for each allied hero within 5 yards (up to 25%).

  • Death Timer Increase: 15 min >> 18 min. This adjustment will reduce the death timer between 15-18 min.

  • New Mechanic: After 18 min, heroes will gain a higher Movement Speed boost when leaving the Fountain (decays over the duration).

New Map Preview

New Map: Sanctum Island

  • Sanctum Island comes with an all-new scene design, new creeps, more exquisite map graphics, along with some special features awaiting you to explore in the Purple Buff area. Be sure to check it out!

  • Sanctum Island is currently only available at Ultra graphic settings and will be brought to lower settings in the future.

Mobile Legends Advanced Server Patch 1.6.36 bug fixes

  • Fixed an issue where the MVP of the defeated team was displayed as Gold Medal on the match results page.

  • Fixed an issue where the "Share" quest in Daily Quests couldn't be completed by Facebook sharing.

  • Fixed an issue where the Brawl Master achievement couldn't be completed.

  • Fixed an issue where the Familiarity info was incorrectly displayed on the loading screen.

  • Fixed an issue where Affinity couldn't be viewed on the Profile page.

  • Fixed an issue where Vale couldn't upgrade his skills in matches.

  • Fixed an issue where Vale could use all his skills at Lv.1.

  • Fixed an issue where Atlas was able to cast Fire On! successively in Brawl Mode.

  • Fixed an issue where the extra Attack Speed from Claude's Skill 1 (at max skill level) was described incorrectly.

  • Fixed an issue where Barats would become stuck if he cast his Ultimate on enemy Kimmy and the latter died during the process.

Mobile Legends Advanced Server Patch 1.6.36 equipment changes

Feather of Heaven

  • 5% Movement Speed >> 5% Cooldown Reduction

  • Magic Power: 65 >> 55

  • Build Path: Exotic Veil >> Book of Sages

  • Skill Damage: 40% Magic Power >> 50 + 30% Magic Power

Sea Halberd

  • Physical Attack: 70 >> 80

Mobile Legends Advanced Server Patch 1.6.36 emblem changes

Tank: Brave Smite

  • HP Regen: 5% >> 7% Max HP

  • Cooldown: 10s >> 8s

Assassin: High and Dry

  • Extra Damage: 6% >> 7%

Mage: Impure Rage

  • Mana Regen: 3% >> 2% Max Mana

  • Cooldown: 5s >> 3s

Fighter: Unbending Will

  • Extra Damage Per 1% Lost HP: 0.2% >> 0.25%

  • Max Extra Damage: 12% >> 15%

Fighter: Disabling Strike

  • Extra Physical Attack: 30% >> 20%

  • Cooldown: 10s >> 15s

  • Duration: Next Attack within 3s >> All Attacks within 3s

Marksman: Weapon Master

  • Extra Physical Attack: 12% >> 15%

Mobile Legends Advanced Server Patch 1.6.36 system changes

  • Added a Smart Quick Chat feature that automatically determines the Quick Chat content according to players' behaviors.

  • Added some fun content to in-match Killing Notifications.

  • Optimized the in-match Killing Notifications so they're blocking less of the screen.

  • Players can now follow other players on the home screen of Boommander Mode.

Lots is in the works for Mobile Legends with a new hero, a new map along with all the new content. It shall be most interesting to see if these features come onto the regular server of Mobile Legends.

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John has been reporting developments on major mobile MOBA titles such as Mobile Legends, Wild Rift, and Arena of Valor for over two years. He also understands and follows various other PC/Mobile games such as League of Legends, Crossfire, Warcraft and more.

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