![<div class="paragraphs"><p>COD Mobile Season 6 Test Server Introduces Huge Balance Changes</p></div>](https://media.assettype.com/afkgaming%2F2023-06%2Fe3e789a5-ec70-4eee-9065-b5dc3dfa25ab%2Fimage_1200x630__1_.jpg?auto=format%2Ccompress&dpr=1.0)
Cover-Credits:
Call of Duty Mobile, the popular mobile game, is gearing up for Season 6, and players are eagerly anticipating the new updates and changes that will come with it. Recently, the Chinese version of the game released a test server update, giving us a glimpse of what to expect in the upcoming season. We will explore the significant changes that have been introduced in the test server, focusing on balance adjustments for weapons, tactical grenades, operator skills, score streaks, and the battle royale mode.
New Information from the Chinese Test Server Update
The Chinese version of Call of Duty Mobile recently launched its test server for Season 6. While we already have some knowledge about the content coming in the next season, there was speculation that the test server might reveal additional new features. However, it appears that the update primarily focuses on balance changes rather than introducing new content such as weapons or score streaks. It's important to note that the test server's content represents a data check version and does not necessarily reflect the final content of the official server. The detailed page for customizing firearms is also unavailable at this time. If any significant information surfaces in subsequent test server updates, we will be sure to keep you informed.
Expected Balance Changes for COD Mobile Season 6
Weapons:
Dingo LMG: The range of the Dingo LMG will be increased from 16-23 to 18-26.
HVK 30 Assault Rifle: The large caliber magazine attachment will have a shorter reload time when the magazine is empty. Additionally, the ammunition capacity of the large caliber magazine will be increased from 29 to 32.
R 90 Shotgun: The R 90 Shotgun will receive a buff, resulting in increased concentration of Shrapnel.
AGR 556: The 5.56 magazine attachment will have a reduced shooting interval, with a debug reduction of 10% and 8%.
L Car Nine: This secondary weapon will receive a buff in terms of increased range from 8-14 to 9-16. The horizontal recoil will also be reduced.
Odinosault Trifle: The Odinosault Trifle will receive a buff, specifically an increased range.
Peacekeeper MK2: The firearm magnification of the Peacekeeper MK2 S allTrifa will be increased to 1.15.
PDW 57: The PDW 57 will receive a buff with an increased chest and arm multiplier of 1.15.
Razorback: The Razorback SMG will receive increased damage and radiation boost, along with an increase in basic movement speed.
Koshka Sniper Rifle: The Koshka Sniper Rifle will receive a buff with a reduced Mirror Rock time and other undisclosed changes.
HS 405 Shotgun: The HS 405 Shotgun will undergo a range reduction from 7-11 to 5.5-10.
Tactical Grenades and Operator Skills for Multiplayer Mode:
Tempest: The range of the Tempest operator skill will be increased.
Shadow Blade: The Shadow Blade operator skill will receive a buff, increasing the movement speed of the operator skill.
Bull Charge Operator Skill: The duration of the Bull Charge operator skill will be reduced from 25 seconds to 20 seconds.
Score Streak Changes:
MQ 27 DragonFire: The duration of the MQ 27 DragonFire score streak will be shortened from 32 seconds to 24 seconds.
Tactical Grenades:
Flash Drone: The effect radius of the Flash Drone will be increased from 12 meters to 14 meters.
Gas Grenade: The slowdown effect of the Gas Grenade will be increased, along with a slight increase in the radius of influence. However, the duration of the gas grenade will be shortened from 7 seconds to 6 seconds.
Storm Ball Tactical: The effective range of the Storm Ball Tactical will be increased from 5 meters to 7 meters.
C4 Grenade: The detonation time of the C4 grenade will be increased.
Battle Royale Changes:
Shockwave BR Class: The impact radius of the Shockwave BR Class will be reduced from 15 to 12.5.
Rewind Class: The load time of the Rewind Class in Battle Royale mode will be increased from 45 to 55.
These changes are based on the information gathered from the Chinese test server and provide a glimpse into the adjustments players can expect in Season 6 of Call of Duty Mobile. While there is a possibility of additional changes before the official release, it's exciting to see how these balance adjustments will impact gameplay and create new strategies for players. Stay tuned for more updates as we approach the new season and get ready for an exhilarating experience in the world of Call of Duty Mobile.