Apex Legends Mobile is set to launch on 17th May and Respawn Entertainment has made some massive changes ahead of the game’s launch. The care package has been tweaked and we are also getting a brand new legend who will be available from day one only on mobile devices. The game is also getting exclusive game modes that are not available on PC or console yet. Here is everything you need to know about Apex Legends Mobile’s launch day patch notes.
Apex Legends 17th May Patch Notes
Here is everything new that’s coming in today’s update:
New Legend: Fade
Fade is a brand new legend with phasing abilities. The new legend will be mobile-exclusive for now. The new character has been designed specifically with mobile players in mind. He offers added safety and movement speed which can help newer players learn the game.
New Mode: Advance Training Level
In the Advance Training Level, you can practice advanced techniques and weapon handling skills in a free environment.
Shop Updates: New Battle Pass
Players can complete challenges to unlock levels and rewards in the Apex Legends Mobile Battle Pass. In Apex Legends: Mobile, items are tiered from D to S. Unlock the “Vermin Control'' skin for Caustic and the “SOS Signal” for the Kraber just by starting the pass. The Battle Pass also gives players opportunities to unlock Fade by reaching level 25 in the free Battle Pass or purchasing 10 levels of the premium pass and then attaining 15 more normal levels, he’ll join the roster on your account.
Weapon Changes
New Weapon: 30-30 Marksman Rifle.
New Scope: 4x - 10x Thermal imaging Optic
New Gear: Heatshields
Replicators will now drop in random locations within the Ring
Legend Perk System Changes
New visual upgrades to the system
Added Legend rewards to the perk system, earn rewards by completing Legend-specific objectives
Added a perk planning feature to plot your next move ahead of time
Added a perk recommendation feature to help you get straight into the action
Balance Changes
Triple Take
Changed ammo type to energy
Weapon type changed to Marksman Rifle
Can now equip energy mags and sniper stocks
G7 Scout
Weapon type changed to Marksman Rifle
Volt SMG
Damage increased from 15 -> 17
Mag size increased to 35
Fully Kitted Weapons
Removed: Hemlok, Devotion LMG, Mozambique
Added: Flatline, L-Star, 30-30
Supply Drops:
Removed Peacekeeper
Added Volt SMG