Known as one of the best mage champions from League of Legends: Wild Rift, Orianna can deal damage and support teammates from a distance. Her ultimate skill can knock enemies into the air and gather them, allowing her allies to focus their attacks in one area. Her flexible mechanics and decent burst damage make her suitable for almost any team composition. In addition to that, she is just as easy to kill as all the other mages due to her low defensive stats. If you’re looking for a Wild Rift Orianna Build Guide, then you’ve come to the right place. Here is our Wild Rift Orianna build and guide on how to play her efficiently in Wild Rift.
Orianna has a lot to offer for her team. Her skills revolve around her mechanical ball which she can throw at will and unleashing attacks at a distance. She can easily poke melee champions with her mechanical ball, giving her a big advantage over mid-lane champions such as Akali, or Yasuo. She can also shield allies with her ball and even use it as a ward to check brushes for enemies. Her Ultimate can also gather enemies, and stun them for a short time, and allow your teammates to follow up an attack. There isn’t much disadvantage to using her other than requiring a lot of mana to sustain her and slightly weak damage compared to other burst mages.
If your team needs a champion that can set up team fights and support them while also dealing a decent amount of damage, you can definitely go for Orianna.
Here is a quick look at Oriannas abilities;
Orianna’s ball acts as a focal point for her abilities. The ball returns to her if she gets too far.
Attacks deal bonus magic damage. Subsequent attacks against the same target within 4 seconds deal an additional Magic Damage and can stack up to 2 times.
Combo your skills with some basic attacks to proc the passive damage.
Commands a ball to fire towards a location, dealing magic damage to targets along the way. The damage decreases by 10% per unit hit. The ball stays at the target location afterward.
Proper positioning of the ball is important. This allows you to attack in all directions and keep the enemies guessing on where you will attack again.
The ball releases an eclectic pulse dealing magic damage to enemies. Enemies within the ball’s area are slowed while allies in the area receive a movement speed buff.
Choose properly on whether you want to buff your allies’ movement speed or damage and slow the enemies.
Attaches to an allied champion and grants a shield. Enemies within its path before it attaches are damaged.
Passive: The ball gives bonus armor and magic resistance.
You can use this to extend your ball’s range before casting your ultimate. Let your ally lead the ball to a good place and cast your ultimate to maximize its potential.
Unleashes a shockwave dealing magic damage and pulls nearby enemies at the ball.
This works well with Yasuo as the ball can knock enemies airborne which can activate Yasuo’s ultimate skill.
This allows Oriana to deal with even more burst damage and a bit of splash damage.
The boots will provide additional physical and magical vamp. The Stasis Enchant will help you avoid getting assassinated immediately by champions like Zed or Akali.
Gain 20% bonus crit damage to enemies below 35% health. This is useful for Orianna, especially during team fights.
This allows Orianna to stack up damage for each unique takedown. This also reduces ultimate skill cooldown allowing Orianna to spam his ultimate skills frequently.
This late-game item adds a huge amount of magic damage to Orianna. However, building this too early is not advisable as this scales with your current magic damage.
Add more magic penetration for Orianna, allowing you to ignore a portion of an enemy’s magic resistance.
You will be spamming a lot of skills which makes this rune very useful. Every third attack on an enemy champion, they get electrocuted and receive bonus damage.
This is a bit of a risky rune to have but very powerful if you can survive the early game without dying. Gain 10% damage against champions but lose 5% each time you die until the bonus disappears.
Survive your lane by bringing this rune with you. This allows Orianna to regenerate missing health or mana depending on which percentage is lower.
Since Orianna suffers from requiring too much mana to fight back, this rune will stack mana for you as you poke enemies with your abilities.
Ignite reduces an enemy’s healing power while also burning their HP slowly. Use this when your dealing against enemies who have very strong regeneration power or enemies who are close to dying.
This allows you to close the gap between escaping champions or escape from them when you’re in a bad position. Flash is the most important spell for every champion. Almost every game, you will need this spell.
That is all you need to know about Orianna, a very flexible mage champion that can be played as a support or mage champion in the mid lane. Orianna may have a lot of utility with her but keep in mind that she still requires a lot of mana to survive in her lane. Always make your skill casts count and don’t over-spam it. Hopefully, this Wild Rift Orianna Build Guide can help you master this assassin champion in the game.