Dan Heng Imbibitor Lunae


Is It Still Worth Pulling Dan Heng Imbibitor Lunae in Honkai: Star Rail 2.0?

Abhimannu Das
Updated On: 
Dan Heng Imbibitor Lunae is getting a rerun in patch 2.0 of Honkai: Star Rail and we wanted to analyze if he is still worth it for players who missed him in 1.3.
His pull value has dropped significantly for free-to-play players because of the release of Dr. Ratio.

Honkai: Star Rail patch 2.0 is set to arrive next week and we are getting Jing Yuan and Dan Heng Imbibitor Lunae (DHIL) as the two rerun characters. If you missed out on DHIL during the first banner and are wondering if he is still worth it, here's what you need to know. Do note that our analysis is based on his place in the current metagame and if you like the character for non-gameplay reasons like voiceover, story or design, please feel free to pull for characters that you enjoy and do not let us stop you.

Is Dan Heng Imbibitor Lunae Still Worth it in Honkai Star Rail 2.0?

Dan Heng Imbibitor Lunae is still a very powerful DPS and with the release of Sparkle, he might become the most popular DPS in the game. One of the reasons why players prefer Jingliu to him is due to his innate Skill Point (SP) issues. Managing your SP becomes a chore when playing DHIL and he needs very specific supports to truly shine.

But with the release of Sparkle, his SP issues should be fully resolved and his kit's true potential will be unlocked. That being said, he might still not be worth your pulls. You need Sparkle to make him shine and pulling for both characters as a free-to-play player can be very difficult unless you already have a large stash of Stellar Jade saved up.

His Eidolon 2 is where he gets a massive power spike and if you already have him at E0 or E1, going for E2 is definitely worth it if you are looking for vertical investment for your account.

Dan Heng Imbibitor Lunae vs Dr. Ratio

Imbibitor Lunae is the superior character in terms of strength when compared to Dr. Ratio but the difference between them is not big enough to warrant spending up to 180 pulls. Dr. Ratio is comfortably clearing Memory of Chaos in less than one cycle when heavily invested into and most importantly, he is a free character. Ratio's single target damage is so high that even in two or three target scenarios he does not struggle to clear what is seen as the game's hardest content.

Unless you really like Dan Heng Imbibitor Lunae, we recommend pulling for a DPS of a different element instead.

Honkai: Star Rail Dan Heng Imbibitor Lunae Kit

Basic Attack – Lotus: Deals ?% of Dan Heng Imbibitor Lunae’s ATK as Imaginary DMG to a target enemy.

Technique – From the Abyss to the Sky: After using Dan Heng Imbibitor Lunae’s Technique, he will receive ? stack of Reverse Scale at the start of the next battle.

Skill – Unrestrained: Basic Attack DMG is strengthened. Basic Attack DMG can be strengthened up to 3 times in a row. Casting this Skill does not consume Skill Points and is not considered as a Skill Usage.

Basic Attack 2 – Instant Brilliance: Casts a 3-stage attack, dealing Imaginary DMG equivalent to ?% of Dan Heng Imbibitor Lunae’s ATK to the designated enemy. Casting this skill requires 1 Skill Point.

Ultimate – Cleansing of the World: Deals high Imaginary DMG to a single enemy and minor DMG to enemies adjacent to it. Grants ? stacks of Reverse Scale for Dan Heng Imbibitor Lunae.

Basic Attack 3 – Heavenly Shadow Arrow: Performs 2 attacks, dealing Imaginary DMG equal to ?% of Dan Heng Imbibitor Lunae’s ATK. Additionally, Imaginary DMG equal to ?% of Dan Heng Imbibitor Lunae’s ATK is dealt to adjacent targets.

Talent – Righteous Heart: After Dan Heng Imbibitor Lunae casts an attack, the DMG he deals will be increased by ?%. This effect can stack up to ? times, and lasts until the end of the turn.

Basic Attack 4 – Panna’s Radiance Leap: Performs 2 attacks, dealing Imaginary DMG equal to Dan Heng Imbibitor Lunae’s ATK. At the same time, performs 4 attacks that deal Imaginary DMG equal to ?% of Dan Heng Imbibitor Lunae’s ATK on adjacent targets. Grants [Roar] Effect.

Bonus Ability - Roar: Each stack of [Roar] increases Dan Heng Imbibitor Lunae’s CRIT DMG by ?%. This effect can be stacked up to ? times, and lasts until the end of the round.”

“Reverse Scales: Stacks used instead of skill points.

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Abhimannu is a PC esports writer at AFK Gaming. With over seven years of experience in esports journalism, he has worked on a myriad of games and their ecosystems including Valorant, Overwatch and Apex Legends.

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