Apex Legends Evolution Patch Notes: Rampart Heirloom, Limited-Time Event, and More
Respawn Entertainment just announced Apex Legends’ Evolution Collection event which will see Indian legend Rampart get her own heirloom. A new point of interest (POI) called ‘Big Maude’ is being added to the game between Lava City and Geyser on World’s Edge. There will also be a Collection event and the patch has a ton of balance changes which sees popular legends like Octane get nerfed. Here is everything you need to know about Apex Legends Evolution which drops on 14th September.
Apex Legends Evolution: Big Maude
Big Maude is Rampart’s custom shop located near Lava City in World’s Edge. This POI is big enough to accommodate a few teams fighting over the shop itself, which features a paintball course. Inside the shop, players can use collected materials to purchase Rampart’s Custom Modded Paintball Weapons from the new Vend-it Machines. These guns cost a bit, but they come fully kitted at different tiers. It will allow players to purchase weapons mid-game if they do not find the right attachments.
Apex Legends Evolution: Collection event
The Collection event will run from 14th September to 21st September which will feature event-exclusive cosmetics and unlocking all 24 cosmetics will unlock Rampart’s “Problem Solver” heirloom which is a wrench with a bubble gum compartment inside.
Rampart’s Arenas Extravaganza will be available in Arenas as a limited-time mode (LTM) and some weapons will get special discounts to shake up the Arenas meta while also helping players unlock cosmetics, XP boosts, and more.
Apex Legends Evolution: Balance changes
Rampart will now be able to run around with Sheila out, and shoot while walking. The spin up is longer, and she only gets one magazine in this mode.
Once Sheila is out, you can put it away and pull it back out until you run out of ammo (or hit the cooldown time).
At any point, you can still place Sheila down for your teammates to use. Once placed, it has infinite reloads and acts just like the previous version. You cannot pick it back up.
VFX (similar to the pulse on Loba ult placement) added to increase visibility for when a totem is placed nearby.
Reduced jump pad horizontal distance by 10% - 15%.
Reduced the rate of Octane’s Stim regen from 1.5 to 1.0 hp/sec.
When Bloodhound pings a clue from their passive, it will now show their teammates in quickchat how long ago the event took place.
Bocek Compound Bow
Draw speed slightly reduced from 0.56 to 0.54
Arrows per brick increased from 14 to 16
Arrows per inventory stack increased from 28 to 32
Reduced hipfire spread
Hipfire resets slightly faster
Bocek Compound Bow (Shatter Caps Hop-Up only)
Damage per pellet increased across all draw strengths
Short draw damage: 4 to 6
Medium draw: 7 to 9
Full draw: 11 to 12
30-30 Repeater (Shatter Caps Hop-Up only)
ADS Strafe speed increased to shotgun strafe speed while Shatter Caps are enabled
Charged pellet damage multiplier increased from 35% to 50%
Cool-off time slightly increased
Overheat lens replacement time slightly increased
Rounds before overheat reduced at base and all Energy Magazine tiers
Base: 22 to 20
White: 24 to 22
Blue: 26 to 24
Purple/Gold: 28 to 26
Arenas price adjustments:
Base: 500 to 600
Blue: 300 to 250
Purple: 400 to 350
EVA-8 and Mozambique headshot damage multiplier reduced from 1.5 to 1.25 bringing it in line with the Peacekeeper and Mastiff.
ADS charge time decreased from 1.0 to 0.8
Shortened the out-of-bounds timer from 30 seconds to 15.
Your timer should be reset after being respawned.
Swapping from Red to a Gold Shield with more health no longer requires a long press.
Evo Shields in deathboxes now show their health.