Genshin Impact Eula: Talents, Constellations and Passives

Abhimannu Das
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Genshin Impact Eula: Talents, Constellations and Passives
Genshin Impact's physical damage poster child Eula received a buff with the release of Mika but she has been missing from banners since 2022.
Fans are speculating that she will make an appearance in 3.7 or 3.8 as she is long overdue for a rerun.
Physical damage is not in the best spot right now but Eula is still a decent unit if you enjoy her playstyle.

Eula is the premier Physical DPS in Genshin Impact and she received an upgrade recently with the release of Mika. Fans were hoping for a Eula rerun banner but it looks like we will have to wait a little longer until she makes an appearance on a banner once more. If you are planning to pull for Eula in the future, here’s what you need to know about her talents, constellations and passives.

Genshin Impact Eula: Talents

Elemental Skill - Icetide Vortex: The skill has a Press and Hold version, both of which do very different things. 


Slashes swiftly, dealing Cryo DMG.

When it hits an opponent, Eula gains a stack of Grimheart that stacks up to 2 times. These stacks can only be gained once every 0.3s.


Increases Eula's resistance to interruption and DEF.


Wielding her sword, Eula consumes all the stacks of Grimheart and lashes forward, dealing AoE Cryo DMG to opponents in front of her. If Grimheart stacks are consumed, surrounding opponents will have their Physical RES and Cryo RES decreased.

Each consumed stack of Grimheart will be converted into an Icewhirl Brand that deals Cryo DMG to nearby opponents.

Elemental Burst - Glacial Illumination: Brandishes her greatsword, dealing Cryo DMG to nearby opponents and creating a Lightfall Sword that follows her around for a duration of up to 7s.

While present, the Lightfall Sword increases Eula's resistance to interruption. When Eula's own Normal Attack, Elemental Skill, and Elemental Burst deal DMG to opponents, they will charge the Lightfall Sword, which can gain an energy stack once every 0.1s.

Once its duration ends, the Lightfall Sword will descend and explode violently, dealing Physical DMG to nearby opponents. This DMG scales on the number of energy stacks the Lightfall Sword has accumulated.

If Eula leaves the field, the Lightfall Sword will explode immediately.

Genshin Impact Eula: Constellations 

C1 - Tidal Illusion: Every time Icetide Vortex's Grimheart stacks are consumed, Eula's Physical DMG is increased by 30% for 6s.

Each stack consumed will increase the duration of this effect by 6s up to a maximum of 18s.

C2 - Lady of Seafoam: Decreases the CD of Icetide Vortex's Holding Mode, rendering it identical to Press CD.

C3 - Lawrence Pedigree: Increases the Level of Glacial Illumination by 3. Maximum upgrade level is 15.

C4 - The Obstinacy of One’s Inferiors: Lightfall Swords deal 25% increased DMG against opponents with less than 50% HP.

C5 - Chivalric Quality: Increases the Level of Icetide Vortex by 3. Maximum upgrade level is 15.

C6 - Noble Obligation: Lightfall Swords created by Glacial Illumination start with 5 stacks of energy. Normal Attacks, Elemental Skills, and Elemental Bursts have a 50% chance to grant the Lightfall Sword an additional stack of energy.

Genshin Impact Eula: Passives

Roiling Rime: If 2 stacks of Grimheart are consumed upon unleashing the Holding Mode of Icetide Vortex, a Shattered Lightfall Sword will be created that will explode immediately, dealing 50% of the basic Physical DMG dealt by a Lightfall Sword created by Glacial Illumination.

Wellspring of War-Lust: When Glacial Illumination is cast, the CD of Icetide Vortex is reset and Eula gains 1 stack of Grimheart.

Aristocratic Introspection: When Eula crafts Character Talent Materials, she has a 10% chance to receive double the product.

For more Genshin Impact content you can check out our character breakdowns for Baizhu and Kaveh, who are set to appear in the next patch. You can also check out our “Should you pull” guides for Ayaka and Shenhe.

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Abhimannu is a PC esports writer at AFK Gaming. With over seven years of experience in esports journalism, he has worked on a myriad of games and their ecosystems including Valorant, Overwatch and Apex Legends.