Ropz Talks About Addition of Booths at LAN Events after the 'Crowd Cheating' Incident

Aditya Singh Rawat
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Ropz Talks About Addition of Booths at LAN Events after the 'Crowd Cheating' Incident

Cover Image Courtesy: FACEIT | Thumbnail Image Courtesy: mousesports

Mousesports was clearly in a jovial mood after their victory against the Swedes in the finals of ESL Pro League Season 10 - Finals. This victory was long due for Finn “karrigan” Andersen, who lead his team to a fantastic victory, sweeping up the opposition with a straight-up ‘3-0’.

But the man of the tournament was none other than Robin “ropz” Kool, who was also declared as the MVP of the tournament. And he had a few things to share regarding the “crowd cheating” incident that took place with them, in their semifinal match-up against Astralis.


Via a series of tweet ropz went on to say how in his experience booths have always been great in cancelling out outside noise from the crowd.


He points out how the esports environment is not the same as that of a real sport, as the game they play is extremely informative sensitive. He further goes on to point out ways in which the crowd can unknowingly relay information to a player.


Finishing his take on the situation by saying “these are all the ‘tricks’ I’ve learnt   .”


The incident that took place in the semifinal match between the two teams, has plagued the CS:GO eco-system for quite some time now. Though Peter “dupreeh” Rasmussen along with other talents present at the venue, requested the crowd, not to go against the spirit and integrity of the game, this is not a permanent solution.

Many suggested the usage of noise cancellation booths with the additions of white noise, and that is the exact thing about which ropz has spoken up. Let’s see what solution does tournament organizers come up with, keeping it both cost-effective and efficient.


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Aditya is the in-house CS:GO writer at AFK Gaming. While his understanding of the esports space is not restricted by geographical borders, his current focus lies in the Asian region. Understands and follows almost all major esport titles.