Sin Esports League brings Dota 2 and PUBG leagues for SEA teams

Shounak Sengupta

5o, Feb, 2019

The DPC circuit may have sucked up a lot of the attention from viewers, but small-scale grassroots Dota tournaments/community cups and local leagues are what made the game. Right from Dota 1, the competitiveness of Dota was recognized and it became standard fare in cafes and PC’s across all of Asia and SEA. With Dota 2, and an established competitive circuit where technically anyone and everyone can qualify for and play in, the number of non-DPC tournaments has certainly come down.

However, in SEA particularly, tier 2/3 teams are very much existent and thrive on local leagues and tournaments as they work towards getting better and competing at bigger and bigger stages. And one such effort is being made by the Sin Esports League, a TO based out of Singapore but one that caters to much of SEA.


The Sin Esports League is for competitive gameplay for both Dota 2 and PUBG and has a comprehensive structure spread over 12 weeks. The weekend league structure allows semi-pro and even amateur teams to compete. Today we speak to their founder, Darrell Sin and see what his vision is and what exactly the Sin Esports League offers:

Dates, Prize pool and Registration:
To register, visit the Sin Esports website

A brief chat with the founder, Mr Darrell Sin
 Hi Darrell, tell us what makes the Sin Esports League unique? 
Sin Esports is unique in the region right now for being a league that runs throughout the year and each season lasts for 12 weeks, aiming to build up the ecosystem within the region. 

What's the vision that you had in mind when you started the League.
The system in which I built fundamentally started because there is a lack of regular tournaments or leagues in the region in which helps our regional Esports players grow. The platform also introduces and engages teams that are tier 2 and below that lacks the exposure and experience of competitive play.

How did you come to choose the two titles for this season - Dota 2 and PUBG?
We derived at the two games from researching which games in South East Asia were most played at a competitive level, and filled with the most competitive teams per country.

What is the biggest issue that you face as a TO especially when organizing these tournaments which cater to amateurs and semi-pros?
As a TO to Semi-pros and amateurs, it is my responsibility to educate them about competitive level etiquettes such as sportsmanship, being on time and sticking together as a team despite rough times.

Your thoughts on the current esports in SEA and expectations for the coming year. 
SEA Esports has been on a rise since 2018, I expect 2019 to be a fantastic year for SEA Esports.