The 7.26c patch was released earlier this week, with sweeping changes to multiple heroes’ talent trees as well as the overall gameplay attempting to slow down the death-bally meta and allow comebacks to happen in a far more regular basis.
It looks like the average game length has gone up by a little, as a result.
Image Courtesy: GOSU.AI
However, games still feel snowbally with no opportunity to mount a comeback for the most part.
One of the bigger changes of the 7.26 patch was the reduction in Kills/ Assists gold by 50% which made comebacks extremely hard and has placed more emphasis on the laning stage and getting that initial momentum. It has also reduced the amount of team fights, making it a boring game for spectators.
Ceb's Tweet
Two-time TI winner Sébastien "Ceb" Debs also expressed his frustration with the patch.
He wants an increase in kills/assists gold which would likely encourage teamfights and comebacks, making for a far more interesting game.
Since the 7.26 patch only released a couple of weeks ago, it looks like we'll have to wait quite a bit before another big patch can come in to change the dynamics of the game.