The content for the Mobile Legends: Bang Bang (MLBB) Advanced Server Patch 1.6.62 has been revealed. This update has been currently made available only on the advanced server of Mobile Legends and is yet to be released on the regular servers. The MLBB Advanced Server Patch 1.6.62 update mainly delivers balance changes to heroes, including a slight revamp for the hero Akai and a few experimental adjustments for other heroes. Depending on how these hero adjustments perform, they are subject to change and may or may not arrive on the regular servers of MLBB. A few system adjustments will also be applied in the patch update along with new features.
Akai received slight adjustments.
A slight revamp for the hero’s ultimate ability.
Ultimate
Enemies knocked back by the skill will now knock back other enemies they come into contact with during the process, while the knockback duration and distance are reduced.
Experimental Adjustments: In this patch, the casting difficulty of her ultimate ability has been adjusted.
Passive
Number of Weaknesses: 4 >> 3
Weakness Damage Increase: 40% when All Weaknesses are Hit >> 15% for Each Weakness Hit
Vision Reveal Duration: 6s >> 5s
Damage Increase Duration: 6s >> 5s
Ultimate
Duration: 2.5s >> 2s
A major buff to his Ultimate has been implemented as well as a few adjustments to his passive.
Passive
Bonus HP From Equipment & Emblems: 40% >> 30%
Fixed an issue where the Deadly Thorns couldn't be triggered when Belerick was protected by a shield.
Deadly Thorns now prioritize enemy heroes.
Ultimate
Now taunts enemies hit instead of immobilizing them.
Vines' spreading speed increased.
Cooldown: 40-32s >> 50-42s
Recommended builds optimized.
A slight nerf to her skill casting capabilities.
Attribute
HP Growth: 52 >> 165 (applied in the previous version)
Skill 1
HP Cost: 2.5%-3.5% of One HP Bar >> 2.5%-4% of Three HP Bars
Ultimate
HP Cost: 30%-50% Current HP >> 50% Current HP at All Levels
Base Damage: 300-500 >> 500-700
Guinevere received an experimental adjustment on her abilities.
Experimental Adjustments: Her sustainability has been increased.
Passive
New Effect: When fully charged, Guinevere's next basic attack reduces her Skill 1's cooldown on hit.
Removed Effect: The enhanced basic attack no longer restores HP on hit.
Skill 1
New Effect: Hitting the target with this skill now restores HP based on Guinevere's lost HP.
A slight increase to how Xavier scales from early to mid-game.
Skill 1
Base Damage: 300-500 >> 300-550
Skill 2
Cooldown: 14-12s >> 13-11s
A slight buff to her overall damage.
Skill 2
Base Damage: 185-335 >> 210-360
Cooldown: 10-7.5s >> 8-6s
Ultimate
Damage Increase Per Stack: 60-100 (Fixed) >> 2.5% of the Target's Max HP
Damage Increase At Full Stacks: 35% Total Damage >> 15% of the Target's Max HP (ie, deals damage equal to 30% of the target’s Max HP)
Fixed an issue where the splash damage was different than stated.
Recommended builds optimized.
Slight improvements to Grock’s durability and crowd control capabilities.
Passive
Extra Phvsical Defense For Each Point of Phvsical Attack: 0.5 >> 0.75
HP Regen When Near A Wall: 16-39 >> 22-90
Ultimate
Stun Duration: 1.2s >> 1.8s
Cooldown: 50-40s >> 46-38s
Recommended builds optimized.
A slight buff to Gatotkaca's laning and crowd control capabilities.
Skill 1
New Effect: The continuous damage now deals 200% damage to minions.
Skill 2
Taunt Duration: 1.5s >> 2s
Adjustments on how Martis scales throughout the match has been implemented.
Skill 2
First Three Attacks' Damage: 150-200 + 70% Total Physical Attack >> 100-150 + 50% Total Physical Attack
Fourth Attack's Damage: 200-300 + 150% Extra Physical Attack >> 200-300 + 100% Total Physical Attack
Ultimate
Base Damage: 650-850 >> 800-1000
A slight nerf to Zhask’s ultimate ability.
Ultimate
Magic Lifesteal slightly reduced.
A slight nerf to Hylos’ early game power to prevent him from overperforming in the late game.
Attributes
Base HP: 3109 >> 2909
HP Growth: 340 >> 360
Skill 2
Movement Speed Reduction: 6% at All Levels >> 4%-6%
A slight nerf to Atlas’ passive.
Passive
No longer reduces enemies' Attack Speed by 50%.
A slight rollback on the buffs that were previously applied to Baxia.
Skill 2
Base Damage: 180-280 >> 180-255
8 Free Heroes: 4th March to 11th March (Server Time)
Hylos, Kimmy, Gusion, Aurora, Terizla, Selena, Luo Yi, Silvanna
6 Extra Starlight Member Heroes
Mathilda, Khufra, Pharsa, Karrie, Vexana, Lunox
Unique Passive - Bladed Armor
Fixed an issue where the damage was calculated by the target's Physical Defense instead of the hero's.
Damage: 50% Physical Defense >> 40% Physical Defense
Unique Passive - Twilight
Damage: 20 + 7% Extra HP >> 20 + 6% Extra HP
Unique Passive - Burning Soul
Passive Damage: 1.5% Max HP >> 2% Max HP
Extra Damage Against Minions: 50% >> 100%
Unique Passive - Burning Soul
Extra Damage Against Minions: 50% >> 100%
Unique Passive - Recovery
HP Regen Per Second (Out of Battle): 1.5%-3.5% (increases by 0.25% for each kill/ assist) >> 2.5% (no longer scales with kills/assists)
New Effect: Also regenerates 1% Max HP per second in battle.
New Effect: The extra EXP granted by the Roaming Footwear is now doubled in the first 2 min.
Added more maps, including Brawl (Necrokeep), Survival (Minoan Labyrinth), and Chess-TD.
Added more winning conditions, including Survival and Chess-TD.
Added more options related to team numbers and sizes.
Added an option to enable Overdrive.
Added options related to Passive Gold/EXP Gain.
Added hero-based options such as Franco's Hook Range and Franco's Skill 2's Damage.
New Function: The Activity Record in Settings now allows you to check your recent messages that contain words marked as censored.
Given how many experimental adjustments were implemented in this patch update, it will be interesting to see which adjustments go through to the regular server of Mobile Legends.