Global Esports CEO Gives His Opinion on the Government Getting Involved in Esports
The Indian esports ecosystem has grown over time and the industry has seen a rising impact in the country, creating buzz and new narratives. However, the looming question has always been about how the Indian government has been viewing the ecosystem. On a recent livestream on Twitch, a few members of the Global Esports management team, including CEO Rushindra “Salbatic” Sinha and content head Gary “MiokeN” Chiu, were chatting with the audience. While replying to a question by one of their viewers, they discussed whether the government of India should get involved in esports. Rushindra Sinha talked about the state of Indian esports, how the industry is shaping up, and weighed in on some of the aspects of regulations and regulatory bodies.
“The Indian Esports industry is too young,” says Rushindra Sinha
During the livestream, one of the viewers asked, “When will the Indian government accept esports players as athletes? Will Global Esports take the initiative for this?” Replying to this, Rushindra Sinha said that the Indian esports industry is still too young. He felt that the government should not get involved in esports "right now" and that the organization has not planned to take any government-related initiatives.
He said, “I don’t think the government needs to get involved in esports right now. Global Esports is not going to take any government-related initiatives right now. I think the government should do its work, and we will do our work.”
Following this, he added, “Right now, I think the esports industry is too young for anyone to get involved. The entire ecosystem and the industry need to grow.”
Sinha later cited the example of other popular Indian sports where Indian players won medals. He said that these sports gained traction first and only then the government bodies were built to regulate them. Sinha added, “The government will get involved when the time is right. It is not like the government first made a wing for cricket, then it grew so much.” He added, “It is not like the government made wings first, and then we won medals in kabaddi, kho-kho, rifle shooting, boxing, tennis, badminton, and all the other sports. First, the game grew, then the government got involved.”
Recently, Siddhant “Sid” Joshi, the manager of S8UL Esports, revealed that S8UL Esports does not sign international players because getting an Indian business visa is very difficult, and bringing players to India on a visit visa is not convenient. He said, “Bringing SEA players to India is close to impossible. There are a lot of Visa issues, as it is hard to get an Indian visa. Organizations have to bring players on a visit visa, as it is very tough to get a business visa.”
On the bright side, Indian teams and organizations have been recently proving their capabilities in esports. The Indian Dota 2 team recently secured the bronze medal at the Commonwealth Games 2022. Furthermore, Global Esports became the only Indian/South Asian organization to get a franchise slot in Riot Games' Valorant International League.