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AUI_2000 Beats Aghanim’s Labyrinth in Grand Magus Difficulty

Vignesh Raghuram
16/Jul/2020 01:24 pm

Following the release of the TI10 Summer Event: Aghanim’s Labyrinth, many of us have been trying to beat the event in various difficulties. While many of the player base has struggled with beating the game in the easiest difficulty (Apprentice), some have made it through and unlocked harder ones (Magician, Sorcerer and Grand Magus). NA pro players AUI_2000, MSS and their stack has beaten the game in the Grand Magus difficulty.

How did they do it? What hero composition they used? What talents did they pick? What items did they build? 


AUI_2000 and MSS’ Aghanim’s Labyrinth Winning Strategy


Hero Composition: Winter Wyvern, Omniknight, Disruptor, Mars

Aghanim Defeated


Winter Wyvern

End Game Items:

  • Power Treads
  • Yasha and Kaya
  • Heart of Tarrasque
  • Monkey King Bar
  • Hurricane Pike
  • Bloodthorn
  • Stonework Pendant - Neutral Item

Talents:

  • Winter’s Breathe: Arctic Burn attacks up to ?? additional targets within range, dealing ??% less damage to secondary targets.
  • +150 Health
  • +30 Base Attack Damage
  • +40 Artic Burn Damage
  • +4 All Stats
  • Arctic Splash: Arctic Burn attacks damage enemies in a ?? radius around the target.
  • +1.5 Winter's Curse Duration
  • +20 Arctic Burn Damage
  • +8 Seconds Arctic Burn Duration
  • +3 Seconds Winter's Curse Duration
  • Second Degree Burn: Every 2 seconds, an Arctic Burn attack is doubled.
  • +4 All Stats
  • +16 Movement Speed
  • +16 Movement Speed

Mars

End Game Items:

  • Kaya and Sange
  • Desolator
  • Vladmir’s Offering
  • Heart of Tarrasque x 2
  • Octarine Core
  • Force Boots - Neutral Item

Talents:

  • Trailblazer: Spear leaves a burning trail in its wake. The trail lasts for 4 seconds and burns enemies for 15% of Spear's damage for a few seconds.
  • +15 Attack Speed
  • -24% Arena of Blood Cooldown
  • +200 Spear of Mars Damage
  • +5% Magic Resistance
  • Bastion: Every 1.25 seconds of Bulwark being active, Mars gets an additional charge, up to 3 total. When Bulwark is turned of, Mars releases a Spear for each charge, in a semi-circle in front of him.
  • -12% Spear of Mars Cooldown
  • -12% Spear of Mars Cooldown
  • -24% Spear of Mars Cooldown
  • +300 Health
  • Shish Kebab: Spear can impale up to 5 enemies at once.
  • +100 Spear of Mars Damage
  • +3 sec God's Rebuke Slow Duration
  • +100 Spear of Mars Damage

Disruptor

End Game Items:

  • Tranquil Boots
  • Octarine Core
  • Pipe of Insight
  • Heart of Tarrasque
  • Solar Crest
  • Bloodthorn
  • Guardian Shell - Neutral Item

Talents: 

  • Stay in the Zone: Kinetic Field increases allied attack speed by 60
  • +5% Magic Resistance
  • +40 Glimpse Bonus Damage
  • -40% Kinetic Field setup time
  • -12% Glimpse Cooldown
  • Ringception: Creates a second Kinetic Field with a radius that is 2 times bigger than the original.
  • -20% Kinetic Field setup time
  • +1 second Kinetic Field duration
  • +8 Armour
  • +10% Evasion
  • Field of Dreams: All attacks on the affected enemies will crit for 140 damage.
  • +1.5 second Static Storm duration
  • -12% Glimpse Cooldown
  • +4 All Stats

Omniknight

End Game Items:

  • Heart of Tarrasque x 2
  • Bloodthorn
  • Force staff
  • Octarine Core
  • Assault Cuirass
  • Slippers of the Abyss - Neutral Item

Talents:

  • Condemnation: Degen Aura damages enemies in its area of effect for 25% of Omniknight's base attack damage every 0.75 seconds.
  • +15 Base Attack Damage
  • +14 Heavenly Grace Bonus Strength
  • +4 Second Heavenly Grace Duration
  • +4 Armour
  • Zeal: Heavenly Grace amplifies damage dealt by the affected unit by 30%.
  • +4 All Stats
  • +5% Evasion
  • +12 Heavenly Grace Regeneration
  • -12 Heavenly Grace Damage Reduction
  • Personal Savior: Omniknight gains a separate ability, allowing him to cast his current level of Guardian angel on a single target. Mana cost is reduced by 50 percent.
  • +4 Armour
  • +7 Heavenly Grace Bonus Strength
  • +16 Movement Speed

Overall Strategy: Winter Wyvern was the team's primary damage dealer while Disruptor and Omniknight focused on buffing her up. Mars was also a big damage dealer in the early game, but eventually he fell off in the later stages of the game. He was the primary tank. 



You can watch the players pull off this strategy and beat Aghanim’s Labyrinth in AUI_2000 Twitch stream.

This was how they played against Aghanim, the Apex Mage in the final level of Aghanim's Labyrinth


Congratulations to AUI_2000, MSS and the rest of his stack for beating Aghanim in the Grand Magus difficulty. European streamers and pro players like Gorgc, Cr1t, Zai, AdmiralBulldog, etc have been finding it hard to get past the Sorcerer difficulty level in the Aghanim’s Labyrinth.


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Vignesh is one of AFK Gaming’s most experienced writers, having written over 1000 articles for the website over the last 3 years. Although his primary focus has always been Dota 2, his experience in esports also includes expertise in CS:GO and mobile esports titles.