Riot Games barely a week after Valorant’s first year anniversary has pushed out Patch 2.11 on June 8, which is going to be the last one for Episode 2. The light update comes just two weeks before Episode 3 is set to go live around June 22, bringing with it a lot of stuff in light of the one-year celebration. Patch 2.11 comes directly after Patch 2.09, following a decision taken by the developers to skip Patch 2.10 in order to make some major changes to the game. But to everyone’s surprise, nothing of sorts was pushed along with this update with Jeff Landa - Valorant’s Communication Associate summarizing Valorant Patch 2.11 as “The quiet before the Episode 3 storm”.
Let’s take a look at the complete patch notes and what this light update had to offer in terms of gameplay, optimization, bugs, and more.
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Without beating around the bush the first change that the developers have pointed out is gameplay optimization, as Patch 2.11 promises to improve the user’s framerate (FPS) by 1% on average if they own a system with medium-high specifications.
As part of the game mode rotation which had been introduced earlier, the Replication game mode is back in place of Escalation. A very irritating bug with Reyna has also been fixed, where players could not rebuy her Dismiss ability after selling it once during the Buy Phase.
A few other issues with the gameplay aspect of Valorant were also fixed, along with giving the users the ability to search for specific players by name on the public Leaderboards. The developers concluded Patch 2.11 by stating that they were aware of an issue involving the model viewer and the ‘Sharpening’ setting, suggesting to users that they toggle off the setting until a fix is shipped.
Here are the complete Patch Notes for Valorant Patch 2.11,
Competitive Updates
Modes Updates
Performance Updates
Game System Updates
Agents Bugs
Competitive Bugs
Known Issues