Tuscan’s CS:GO remake had initially been reported in late September last year when Counter-Strike insider Nors3 had said that “The map is (still) in an early stage”. At the time, he had also revealed that this version of the legendary 1.6 map was the official CS:GO remake because Colin ‘brute’ Volrath (original creator) was working on the project alongside ‘catfood’. Now, almost 5 months later the full walkthrough of the map has been released and though the map will still be undergoing plenty of small changes, fixes, and optimizations over the next several months, the core map design and what it has to offer is now complete.
RELATED: Beta Version of Legendary Map Tuscan Revealed For CS:GO
The official CS:GO remake of the legendary CS 1.6 map Tuscan, developed in tandem by brute and catfood is more or less complete. The full walkthrough was revealed earlier today via a YouTube video made in collaboration with popular North American streamer Erik "fl0m" Flom.
During the walkthrough, a lot of information about how the map was created, the thought process behind the remake, and other such things were discussed at length by both the map creators. Some specific changes pointed out by them were,
RELATED: CS:GO Map Designer Creates Cyberpunk 2077 Version of Dust 2
Overall, the takeaway from the walkthrough was that the CS:GO remake of Tuscan has been done really well. The visibility across the map has been drastically improved, the textures used have a lot of thought behind them, and the map looks fresh.
But that being said this was a very early walkthrough of the map and though the core of it will remain the same, certainly small changes and fixes will be implemented across the map on all fronts, “For the textures and models it is like very early, so still a lot is going to change”.